godot/modules/gridmap
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
..
doc_classes doc: Sync classref with current source 2018-08-29 22:25:11 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
grid_map_editor_plugin.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
grid_map_editor_plugin.h Add option to move Tile/GridMap editors to another side 2018-08-22 19:18:23 -03:00
grid_map.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
grid_map.h Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors 2018-08-22 16:52:38 -03:00
register_types.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Scons: Build modules in seperate env. 2017-12-13 15:46:35 +01:00