godot/editor/import
Theis Egeberg 26cc521d55 -Added trim limit constant at top of file, defining at which db trimming should occur (moved from being in the code itself)
-Added fade out frames constant at top of file, defining how many frames should have fade out applied (to avoid pops at the end of trim)
-Rewrote parts of the trimming logic to use an average of volume across all channels instead of any particular channel
-Added fade-out to trimming
2019-04-04 16:37:58 +02:00
..
editor_import_collada.cpp Skeletons can now choose between using local or world coords for processing, fixes #26468 2019-03-03 12:24:00 -03:00
editor_import_collada.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
editor_import_plugin.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
editor_import_plugin.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
editor_scene_importer_gltf.cpp Fix order of transformation in GLTF import 2019-03-18 03:08:46 +07:00
editor_scene_importer_gltf.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_importer_bitmask.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_bitmask.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_csv_translation.cpp Unescape translations in CSV importer 2019-03-04 21:07:58 +01:00
resource_importer_csv_translation.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_image.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_image.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_layered_texture.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_layered_texture.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_obj.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_obj.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_scene.cpp Importer for scenes only overrides the base Node if differently specified by the user 2019-03-02 13:31:11 +01:00
resource_importer_scene.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_texture.cpp Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733 2019-03-07 12:16:20 -03:00
resource_importer_texture.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_wav.cpp -Added trim limit constant at top of file, defining at which db trimming should occur (moved from being in the code itself) 2019-04-04 16:37:58 +02:00
resource_importer_wav.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00