godot/scene/main
A Thousand Ships 26938086eb
Fix a few more super calls in get_configuration_warnings methods
A few missed last pass and one incorrect from that pass
2024-11-08 14:58:37 +01:00
..
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
canvas_item.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
canvas_layer.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Parse fragment from URL 2024-09-27 19:42:30 +08:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
instance_placeholder.h make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
missing_node.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
missing_node.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-06 19:48:04 +02:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
node.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
resource_preloader.cpp Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
scene_tree.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_globals_override.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
timer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
viewport.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
viewport.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
window.cpp Merge pull request #97005 from Repiteo/core/window-corner-style 2024-10-21 16:39:25 -05:00
window.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00