mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 21:22:48 +00:00
ba6f840970
Don't store values when loading them
78 lines
3.2 KiB
C++
78 lines
3.2 KiB
C++
/**************************************************************************/
|
|
/* debugger_editor_plugin.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef DEBUGGER_EDITOR_PLUGIN_H
|
|
#define DEBUGGER_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/plugins/editor_plugin.h"
|
|
|
|
class EditorFileServer;
|
|
class MenuButton;
|
|
class PopupMenu;
|
|
class RunInstancesDialog;
|
|
|
|
class DebuggerEditorPlugin : public EditorPlugin {
|
|
GDCLASS(DebuggerEditorPlugin, EditorPlugin);
|
|
|
|
private:
|
|
PopupMenu *debug_menu = nullptr;
|
|
EditorFileServer *file_server = nullptr;
|
|
RunInstancesDialog *run_instances_dialog = nullptr;
|
|
|
|
enum MenuOptions {
|
|
RUN_FILE_SERVER,
|
|
RUN_LIVE_DEBUG,
|
|
RUN_DEBUG_COLLISIONS,
|
|
RUN_DEBUG_PATHS,
|
|
RUN_DEBUG_NAVIGATION,
|
|
RUN_DEBUG_AVOIDANCE,
|
|
RUN_DEBUG_CANVAS_REDRAW,
|
|
RUN_DEPLOY_REMOTE_DEBUG,
|
|
RUN_RELOAD_SCRIPTS,
|
|
SERVER_KEEP_OPEN,
|
|
RUN_MULTIPLE_INSTANCES,
|
|
};
|
|
|
|
bool initializing = true;
|
|
|
|
void _update_debug_options();
|
|
void _notification(int p_what);
|
|
void _menu_option(int p_option);
|
|
|
|
public:
|
|
virtual String get_name() const override { return "Debugger"; }
|
|
bool has_main_screen() const override { return false; }
|
|
|
|
DebuggerEditorPlugin(PopupMenu *p_menu);
|
|
~DebuggerEditorPlugin();
|
|
};
|
|
|
|
#endif // DEBUGGER_EDITOR_PLUGIN_H
|