godot/scene
2022-08-28 09:04:52 +03:00
..
2d Merge pull request #64367 from Mickeon/rename-var-to-str 2022-08-26 23:04:06 +02:00
3d Merge pull request #64367 from Mickeon/rename-var-to-str 2022-08-26 23:04:06 +02:00
animation Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
audio Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Merge pull request #62846 from AaronRecord/remove_redundant_theme_updates_in_enter_tree 2022-08-27 21:56:14 +02:00
main Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED 2022-08-27 11:52:29 -06:00
resources Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00