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1f6f364a56
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists. |
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.. | ||
default_controller_mappings.h | ||
gamecontrollerdb.txt | ||
godotcontrollerdb.txt | ||
input_builders.py | ||
input_event.cpp | ||
input_event.h | ||
input_map.cpp | ||
input_map.h | ||
input.cpp | ||
input.h | ||
SCsub |