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2d
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Merge pull request #87688 from AThousandShips/what_is_this
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2024-01-29 13:18:09 +01:00 |
3d
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Merge pull request #87688 from AThousandShips/what_is_this
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2024-01-29 13:18:09 +01:00 |
animation
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Remove unnecessary this-> expressions
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2024-01-29 09:59:18 +01:00 |
audio
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Add AudioStreamPlayerInternal to unify stream players
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2024-01-17 13:12:02 +01:00 |
debugger
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
gui
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Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
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2024-01-29 21:32:10 +01:00 |
main
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Allow Node.create_tween() outside SceneTree
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2024-01-29 20:18:43 +01:00 |
resources
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Merge pull request #87668 from bruvzg/add_baseline_offset
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2024-01-29 13:17:52 +01:00 |
theme
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Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
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2024-01-29 21:32:10 +01:00 |
property_utils.cpp
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Fix node property duplication
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2023-11-04 10:45:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Rework GraphEdit connections (drawing, API, optimizations)
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2024-01-18 16:53:15 +01:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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