mirror of
https://github.com/godotengine/godot.git
synced 2024-10-23 13:41:43 +00:00
1e8bf86379
Used by ENetMultiplayerPeer and WebSocketServer to generate network IDs, and exposed to the user for p2p networks (e.g. WebRTCMultiplayerPeer) and custom MultiplayerPeer implementations. |
||
---|---|---|
.. | ||
doc_classes | ||
config.py | ||
enet_multiplayer_peer.cpp | ||
enet_multiplayer_peer.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |