godot/editor/editor_asset_installer.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

408 lines
13 KiB
C++

/**************************************************************************/
/* editor_asset_installer.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor_asset_installer.h"
#include "core/io/zip_io.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "editor_node.h"
#include "progress_dialog.h"
void EditorAssetInstaller::_update_subitems(TreeItem *p_item, bool p_check, bool p_first) {
if (p_check) {
if (p_item->get_custom_color(0) == Color()) {
p_item->set_checked(0, true);
}
} else {
p_item->set_checked(0, false);
}
if (p_item->get_children()) {
_update_subitems(p_item->get_children(), p_check);
}
if (!p_first && p_item->get_next()) {
_update_subitems(p_item->get_next(), p_check);
}
}
void EditorAssetInstaller::_uncheck_parent(TreeItem *p_item) {
if (!p_item) {
return;
}
bool any_checked = false;
TreeItem *item = p_item->get_children();
while (item) {
if (item->is_checked(0)) {
any_checked = true;
break;
}
item = item->get_next();
}
if (!any_checked) {
p_item->set_checked(0, false);
_uncheck_parent(p_item->get_parent());
}
}
void EditorAssetInstaller::_item_edited() {
if (updating) {
return;
}
TreeItem *item = tree->get_edited();
if (!item) {
return;
}
String path = item->get_metadata(0);
updating = true;
if (path == String() || item == tree->get_root()) { //a dir or root
_update_subitems(item, item->is_checked(0), true);
}
if (item->is_checked(0)) {
while (item) {
item->set_checked(0, true);
item = item->get_parent();
}
} else {
_uncheck_parent(item->get_parent());
}
updating = false;
}
void EditorAssetInstaller::open(const String &p_path, int p_depth) {
package_path = p_path;
Set<String> files_sorted;
FileAccess *src_f = nullptr;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
return;
}
int ret = unzGoToFirstFile(pkg);
while (ret == UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
String name = String::utf8(fname);
files_sorted.insert(name);
ret = unzGoToNextFile(pkg);
}
Map<String, Ref<Texture>> extension_guess;
{
extension_guess["bmp"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["dds"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["exr"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["hdr"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["jpg"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["jpeg"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["png"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["svg"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["tga"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["webp"] = tree->get_icon("ImageTexture", "EditorIcons");
extension_guess["wav"] = tree->get_icon("AudioStreamSample", "EditorIcons");
extension_guess["ogg"] = tree->get_icon("AudioStreamOGGVorbis", "EditorIcons");
extension_guess["mp3"] = tree->get_icon("AudioStreamMP3", "EditorIcons");
extension_guess["scn"] = tree->get_icon("PackedScene", "EditorIcons");
extension_guess["tscn"] = tree->get_icon("PackedScene", "EditorIcons");
extension_guess["escn"] = tree->get_icon("PackedScene", "EditorIcons");
extension_guess["dae"] = tree->get_icon("PackedScene", "EditorIcons");
extension_guess["gltf"] = tree->get_icon("PackedScene", "EditorIcons");
extension_guess["glb"] = tree->get_icon("PackedScene", "EditorIcons");
extension_guess["gdshader"] = tree->get_icon("Shader", "EditorIcons");
extension_guess["shader"] = tree->get_icon("Shader", "EditorIcons");
extension_guess["gd"] = tree->get_icon("GDScript", "EditorIcons");
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extension_guess["cs"] = tree->get_icon("CSharpScript", "EditorIcons");
} else {
// Mark C# support as unavailable.
extension_guess["cs"] = tree->get_icon("ImportFail", "EditorIcons");
}
extension_guess["vs"] = tree->get_icon("VisualScript", "EditorIcons");
extension_guess["res"] = tree->get_icon("Resource", "EditorIcons");
extension_guess["tres"] = tree->get_icon("Resource", "EditorIcons");
extension_guess["atlastex"] = tree->get_icon("AtlasTexture", "EditorIcons");
// By default, OBJ files are imported as Mesh resources rather than PackedScenes.
extension_guess["obj"] = tree->get_icon("Mesh", "EditorIcons");
extension_guess["txt"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["md"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["rst"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["json"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["yml"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["yaml"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["toml"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["cfg"] = tree->get_icon("TextFile", "EditorIcons");
extension_guess["ini"] = tree->get_icon("TextFile", "EditorIcons");
}
Ref<Texture> generic_extension = get_icon("Object", "EditorIcons");
unzClose(pkg);
updating = true;
tree->clear();
TreeItem *root = tree->create_item();
root->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
root->set_checked(0, true);
root->set_icon(0, get_icon("folder", "FileDialog"));
root->set_text(0, "res://");
root->set_editable(0, true);
Map<String, TreeItem *> dir_map;
int num_file_conflicts = 0;
for (Set<String>::Element *E = files_sorted.front(); E; E = E->next()) {
String path = E->get();
int depth = p_depth;
bool skip = false;
while (depth > 0) {
int pp = path.find("/");
if (pp == -1) {
skip = true;
break;
}
path = path.substr(pp + 1, path.length());
depth--;
}
if (skip || path == String()) {
continue;
}
bool isdir = false;
if (path.ends_with("/")) {
//a directory
path = path.substr(0, path.length() - 1);
isdir = true;
}
int pp = path.rfind("/");
TreeItem *parent;
if (pp == -1) {
parent = root;
} else {
String ppath = path.substr(0, pp);
ERR_CONTINUE(!dir_map.has(ppath));
parent = dir_map[ppath];
}
TreeItem *ti = tree->create_item(parent);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_checked(0, true);
ti->set_editable(0, true);
if (isdir) {
dir_map[path] = ti;
ti->set_text(0, path.get_file() + "/");
ti->set_icon(0, get_icon("folder", "FileDialog"));
ti->set_metadata(0, String());
} else {
String file = path.get_file();
String extension = file.get_extension().to_lower();
if (extension_guess.has(extension)) {
ti->set_icon(0, extension_guess[extension]);
} else {
ti->set_icon(0, generic_extension);
}
ti->set_text(0, file);
String res_path = "res://" + path;
if (FileAccess::exists(res_path)) {
num_file_conflicts += 1;
ti->set_custom_color(0, get_color("error_color", "Editor"));
ti->set_tooltip(0, vformat(TTR("%s (already exists)"), res_path));
ti->set_checked(0, false);
} else {
ti->set_tooltip(0, res_path);
}
ti->set_metadata(0, res_path);
}
status_map[E->get()] = ti;
}
if (num_file_conflicts >= 1) {
asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - %d file(s) conflict with your project:"), asset_name, num_file_conflicts));
} else {
asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - No files conflict with your project:"), asset_name));
}
popup_centered_ratio();
updating = false;
}
void EditorAssetInstaller::ok_pressed() {
FileAccess *src_f = nullptr;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
return;
}
int ret = unzGoToFirstFile(pkg);
Vector<String> failed_files;
ProgressDialog::get_singleton()->add_task("uncompress", TTR("Uncompressing Assets"), status_map.size());
int idx = 0;
while (ret == UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
String name = String::utf8(fname);
if (status_map.has(name) && status_map[name]->is_checked(0)) {
String path = status_map[name]->get_metadata(0);
if (path == String()) { // a dir
String dirpath;
TreeItem *t = status_map[name];
while (t) {
dirpath = t->get_text(0) + dirpath;
t = t->get_parent();
}
if (dirpath.ends_with("/")) {
dirpath = dirpath.substr(0, dirpath.length() - 1);
}
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->make_dir(dirpath);
memdelete(da);
} else {
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, data.ptrw(), data.size());
unzCloseCurrentFile(pkg);
FileAccess *f = FileAccess::open(path, FileAccess::WRITE);
if (f) {
f->store_buffer(data.ptr(), data.size());
memdelete(f);
} else {
failed_files.push_back(path);
}
ProgressDialog::get_singleton()->task_step("uncompress", path, idx);
}
}
idx++;
ret = unzGoToNextFile(pkg);
}
ProgressDialog::get_singleton()->end_task("uncompress");
unzClose(pkg);
if (failed_files.size()) {
String msg = vformat(TTR("The following files failed extraction from asset \"%s\":"), asset_name) + "\n\n";
for (int i = 0; i < failed_files.size(); i++) {
if (i > 15) {
msg += "\n" + vformat(TTR("(and %s more files)"), itos(failed_files.size() - i));
break;
}
msg += failed_files[i];
}
if (EditorNode::get_singleton() != nullptr) {
EditorNode::get_singleton()->show_warning(msg);
}
} else {
if (EditorNode::get_singleton() != nullptr) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Asset \"%s\" installed successfully!"), asset_name), TTR("Success!"));
}
}
EditorFileSystem::get_singleton()->scan_changes();
}
void EditorAssetInstaller::set_asset_name(const String &p_asset_name) {
asset_name = p_asset_name;
}
String EditorAssetInstaller::get_asset_name() const {
return asset_name;
}
void EditorAssetInstaller::_bind_methods() {
ClassDB::bind_method("_item_edited", &EditorAssetInstaller::_item_edited);
}
EditorAssetInstaller::EditorAssetInstaller() {
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
asset_contents = memnew(Label);
vb->add_child(asset_contents);
tree = memnew(Tree);
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tree->connect("item_edited", this, "_item_edited");
vb->add_child(tree);
error = memnew(AcceptDialog);
add_child(error);
get_ok()->set_text(TTR("Install"));
set_title(TTR("Asset Installer"));
updating = false;
set_hide_on_ok(true);
}