godot/scene/main
PouleyKetchoupp 1ce74c0273 Fix physics 2D/3D contact points rendering
Physics internal process was removed by mistake, it's needed for contact
points to be updated each frame.

Fixed some multimesh parameters to allow 3D contact points to be drawn,
although it's still not working well in 3D as only some of the contact
points are drawn, and some of them keep being drawn when the number
of visible instances drops to 0 instead of hiding them all.
2021-11-30 09:35:12 -07:00
..
canvas_item.cpp Merge pull request #54167 from brunosxs/fix-game-crash-when-sending-a-notification-from-a-camera-class 2021-11-16 14:11:14 +01:00
canvas_item.h Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
canvas_layer.cpp Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR 2021-11-03 23:06:17 +01:00
canvas_layer.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
http_request.cpp Fix missing argument names in bindings 2021-10-09 00:20:10 +02:00
http_request.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
instance_placeholder.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
instance_placeholder.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node.cpp Merge pull request #52387 from Calinou/node-rename-path-changed-notification 2021-11-25 17:47:44 +01:00
node.h Merge pull request #52387 from Calinou/node-rename-path-changed-notification 2021-11-25 17:47:44 +01:00
resource_preloader.cpp Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR 2021-11-03 23:06:17 +01:00
resource_preloader.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_tree.cpp Delete objects enqueued for deletion during SceneTree destruction 2021-10-08 16:45:55 +02:00
scene_tree.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
shader_globals_override.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
timer.cpp Add a warning for Timer nodes with very low wait times 2021-10-09 08:57:48 +02:00
timer.h Add a warning for Timer nodes with very low wait times 2021-10-09 08:57:48 +02:00
viewport.cpp Fix physics 2D/3D contact points rendering 2021-11-30 09:35:12 -07:00
viewport.h Implemented AMD's FSR as a computer shader for upscaling 3D scenes 2021-11-23 14:16:03 -07:00
window.cpp Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00
window.h Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00