godot/scene
2022-07-28 19:51:08 +02:00
..
2d Ensure changes to Camera2D's limits don't affect smoothed_camera_pos 2022-07-28 15:32:45 +01:00
3d Merge pull request #57698 from bluenote10/feature/rename_translated_to_translated_local 2022-07-28 10:03:07 +02:00
animation Add a Movie Quit On Finish property to AnimationPlayer 2022-07-27 18:50:28 +02:00
audio Implement BPM support 2022-07-23 07:31:17 +02:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gui Merge pull request #62973 from bruvzg/sysfont_support 2022-07-27 13:38:30 +02:00
main Allow changing mipmap LOD bias when FSR 1.0 scaling is not used 2022-07-28 17:51:13 +02:00
multiplayer Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resources Merge pull request #60957 from DeeJayLSP/sample_pcm 2022-07-28 19:51:08 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Merge pull request #60957 from DeeJayLSP/sample_pcm 2022-07-28 19:51:08 +02:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00