mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 20:23:53 +00:00
a4005221f5
[ci skip]
145 lines
4.2 KiB
XML
145 lines
4.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CanvasLayer" inherits="Node" category="Core" version="3.0.alpha.custom_build">
|
|
<brief_description>
|
|
Canvas Item layer.
|
|
</brief_description>
|
|
<description>
|
|
Canvas Item layer. [CanvasItem] nodes that are direct or indirect children of a [CanvasLayer] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [CanvasLayer] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="get_custom_viewport" qualifiers="const">
|
|
<return type="Node">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_layer" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
Return the layer index, determines the draw order, a lower value will be below a higher one.
|
|
</description>
|
|
</method>
|
|
<method name="get_offset" qualifiers="const">
|
|
<return type="Vector2">
|
|
</return>
|
|
<description>
|
|
Return the base offset for this layer (helper).
|
|
</description>
|
|
</method>
|
|
<method name="get_rotation" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<description>
|
|
Return the base rotation for this layer in radians (helper).
|
|
</description>
|
|
</method>
|
|
<method name="get_rotationd" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<description>
|
|
Return the base rotation for this layer in degrees.
|
|
</description>
|
|
</method>
|
|
<method name="get_scale" qualifiers="const">
|
|
<return type="Vector2">
|
|
</return>
|
|
<description>
|
|
Return the base scale for this layer (helper).
|
|
</description>
|
|
</method>
|
|
<method name="get_transform" qualifiers="const">
|
|
<return type="Transform2D">
|
|
</return>
|
|
<description>
|
|
Return the base transform for this layer.
|
|
</description>
|
|
</method>
|
|
<method name="get_world_2d" qualifiers="const">
|
|
<return type="World2D">
|
|
</return>
|
|
<description>
|
|
Return the [World2D] used by this layer.
|
|
</description>
|
|
</method>
|
|
<method name="set_custom_viewport">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="viewport" type="Node">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_layer">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="layer" type="int">
|
|
</argument>
|
|
<description>
|
|
Set the layer index, determines the draw order, a lower value will be below a higher one.
|
|
</description>
|
|
</method>
|
|
<method name="set_offset">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="offset" type="Vector2">
|
|
</argument>
|
|
<description>
|
|
Set the base offset for this layer (helper).
|
|
</description>
|
|
</method>
|
|
<method name="set_rotation">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="radians" type="float">
|
|
</argument>
|
|
<description>
|
|
Set the base rotation for this layer in radians (helper).
|
|
</description>
|
|
</method>
|
|
<method name="set_rotationd">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="degrees" type="float">
|
|
</argument>
|
|
<description>
|
|
Set the base rotation for this layer in degrees (helper).
|
|
</description>
|
|
</method>
|
|
<method name="set_scale">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="scale" type="Vector2">
|
|
</argument>
|
|
<description>
|
|
Set the base scale for this layer (helper).
|
|
</description>
|
|
</method>
|
|
<method name="set_transform">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="transform" type="Transform2D">
|
|
</argument>
|
|
<description>
|
|
Set the base transform for this layer.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="layer" type="int" setter="set_layer" getter="get_layer">
|
|
</member>
|
|
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
|
|
</member>
|
|
<member name="rotation" type="float" setter="set_rotationd" getter="get_rotationd">
|
|
</member>
|
|
<member name="scale" type="Vector2" setter="set_scale" getter="get_scale">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|