godot/scene
SaracenOne 18c792fe42 Allocate unique track_blends vector for animation states.
Quick fix for a bug which occurs when blending the result of multiple instanced state machines outputting the same animation, but using filter tracks.
2023-05-18 20:02:43 +01:00
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2d Merge pull request #77161 from AThousandShips/touch_texture_fix 2023-05-18 19:19:31 +02:00
3d Merge pull request #77194 from lyuma/pose_global_no_override 2023-05-18 18:55:00 +02:00
animation Allocate unique track_blends vector for animation states. 2023-05-18 20:02:43 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Update size or size cache when toggling expand_icon in Button 2023-05-17 06:06:25 +08:00
main Optimize threading-sensitive node data for single-threaded processing 2023-05-17 02:04:41 +02:00
resources Reworked Particle Turbulence - Rebased. 2023-05-17 14:25:21 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00