godot/scene
Rémi Verschelde 16d44395b5 Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
Allow negative `speed_scale` in AnimatedSprite2D & 3D
2022-09-16 09:18:42 +02:00
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2d Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale 2022-09-16 09:18:42 +02:00
3d Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale 2022-09-16 09:18:42 +02:00
animation Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree 2022-09-15 20:11:36 +02:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Add configuration warning to GraphEdit regarding future refactoring 2022-09-14 18:09:21 +02:00
main Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node 2022-09-14 20:55:56 -05:00
resources 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add compatibility class for VisualShaderNodeFloatUniform 2022-09-06 08:04:46 +03:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00