godot/thirdparty/enet
Fabio Alessandrelli eeac6f8c7f [TLS] Fix crashes trying to use TLS when not available.
If no StreamPeerTLS implementation is available, HTTPClient and
WebSocketPeer will now correctly refuse to connect using TLS returning
ERR_UNAVAILABLE.

Similarly, ENetConnection will refuse to setup DTLS when PacketPeerDTLS
is not available.
2023-05-12 20:08:10 +02:00
..
enet [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
patches enet: Sync with upstream 1.3.17 2021-01-08 12:02:03 +01:00
callbacks.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
compress.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
godot.cpp [TLS] Fix crashes trying to use TLS when not available. 2023-05-12 20:08:10 +02:00
host.c enet: Sync with upstream 1.3.17 2021-01-08 12:02:03 +01:00
LICENSE enet: Update to upstream version 1.3.15 2020-04-21 12:27:11 +02:00
list.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
packet.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
peer.c enet: Sync with upstream 1.3.17 2021-01-08 12:02:03 +01:00
protocol.c enet: Sync with upstream 1.3.17 2021-01-08 12:02:03 +01:00