mirror of
https://github.com/godotengine/godot.git
synced 2024-12-11 13:43:07 +00:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
28 lines
1.1 KiB
XML
28 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeIs" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A boolean comparison operator to be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Returns the boolean result of the comparison between [code]INF[/code] or [code]NaN[/code] and a scalar parameter.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeIs.Function" default="0">
|
|
The comparison function. See [enum Function] for options.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="FUNC_IS_INF" value="0" enum="Function">
|
|
Comparison with [code]INF[/code] (Infinity).
|
|
</constant>
|
|
<constant name="FUNC_IS_NAN" value="1" enum="Function">
|
|
Comparison with [code]NaN[/code] (Not a Number; denotes invalid numeric results, e.g. division by zero).
|
|
</constant>
|
|
<constant name="FUNC_MAX" value="2" enum="Function">
|
|
Represents the size of the [enum Function] enum.
|
|
</constant>
|
|
</constants>
|
|
</class>
|