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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier. |
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.. | ||
doc_classes | ||
icons | ||
config.py | ||
grid_map_editor_plugin.cpp | ||
grid_map_editor_plugin.h | ||
grid_map.cpp | ||
grid_map.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |