godot/main
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main_builders.py Remove unused Python imports. 2020-09-10 11:38:52 +01:00
main_timer_sync.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
main_timer_sync.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
main.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
main.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
performance.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
performance.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
SCsub Fix new black style check failures in various files. 2020-08-21 16:51:30 +01:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 14:06:22 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00