godot/modules/etc
Rémi Verschelde 3334209a73 SCons: Pass env to modules can_build method
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
..
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
image_etc.cpp Properly resize textures so they can be ETC compressed, fixes #15139 2018-01-12 11:46:42 -03:00
image_etc.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Change -std=gnu++11 to -stc=c++11 and don't pass flag to MSVC 2017-12-12 18:58:51 +01:00
texture_loader_pkm.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
texture_loader_pkm.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00