godot/servers/physics
Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
2017-01-05 09:16:00 -03:00
..
joints Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
area_pair_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
area_pair_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
area_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
area_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
body_pair_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
body_pair_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
body_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
body_sw.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
broad_phase_basic.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
broad_phase_basic.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
broad_phase_octree.cpp Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
broad_phase_octree.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
broad_phase_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
broad_phase_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
collision_object_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
collision_object_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
collision_solver_sat.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
collision_solver_sat.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
collision_solver_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
collision_solver_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
constraint_sw.h Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
gjk_epa.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
gjk_epa.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
joints_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
physics_server_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
physics_server_sw.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shape_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
shape_sw.h Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
space_sw.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
space_sw.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
step_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
step_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00