godot/editor/project_export.h
Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00

134 lines
4.6 KiB
C++

/*************************************************************************/
/* project_export.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PROJECT_EXPORT_SETTINGS_H
#define PROJECT_EXPORT_SETTINGS_H
#include "editor/editor_file_dialog.h"
#include "os/dir_access.h"
#include "os/thread.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "editor/editor_file_system.h"
#include "editor_export.h"
#include "property_editor.h"
#include "scene/gui/slider.h"
class EditorNode;
class ProjectExportDialog : public ConfirmationDialog {
GDCLASS(ProjectExportDialog, ConfirmationDialog);
private:
TabContainer *sections;
MenuButton *add_preset;
Button *delete_preset;
ItemList *presets;
LineEdit *name;
PropertyEditor *parameters;
CheckButton *runnable;
EditorFileDialog *pck_export;
EditorFileDialog *file_export;
Button *button_export;
bool updating;
ConfirmationDialog *delete_confirm;
OptionButton *export_filter;
LineEdit *include_filters;
LineEdit *exclude_filters;
Tree *include_files;
Label *include_label;
MarginContainer *include_margin;
StringName editor_icons;
Tree *patches;
Button *patch_export;
int patch_index;
FileDialog *patch_dialog;
ConfirmationDialog *patch_erase;
Button *export_button;
void _patch_selected(const String &p_path);
void _patch_deleted();
void _runnable_pressed();
void _name_changed(const String &p_string);
void _add_preset(int p_platform);
void _edit_preset(int p_index);
void _delete_preset();
void _delete_preset_confirm();
void _update_presets();
void _export_type_changed(int p_which);
void _filter_changed(const String &p_filter);
void _fill_resource_tree();
bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, bool p_only_scenes);
void _tree_changed();
void _patch_button_pressed(Object *p_item, int p_column, int p_id);
void _patch_edited();
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
FileDialog *export_pck_zip;
void _export_pck_zip();
void _export_pck_zip_selected(const String &p_path);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void popup_export();
ProjectExportDialog();
~ProjectExportDialog();
};
#endif // PROJECT_EXPORT_SETTINGS_H