godot/scene
David Snopek 0f2b804059 Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
..
2d Merge pull request #89820 from rburing/concave_collision_polygon_2d 2024-03-26 13:45:31 +01:00
3d Merge pull request #89727 from Malcolmnixon/fix-avatars-without-root-bone 2024-03-24 01:22:50 +01:00
animation Merge pull request #89794 from TokageItLab/animationplayback-seek 2024-03-24 01:23:31 +01:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui [DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
main Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
resources [TileSet] Expose TileData.is_valid_terrain_peering_bit 2024-03-26 16:07:50 +01:00
theme SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub