godot/scene/resources/3d
2024-11-10 12:41:26 -06:00
..
box_shape_3d.cpp
box_shape_3d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_3d.cpp Fix debug line drawing with tiny convex hull mesh colliders 2024-10-30 00:47:56 -07:00
convex_polygon_shape_3d.h
cylinder_shape_3d.cpp
cylinder_shape_3d.h
fog_material.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
fog_material.h
height_map_shape_3d.cpp Add HeightMapShape3D update with Image data 2024-04-04 02:10:00 +02:00
height_map_shape_3d.h Add HeightMapShape3D update with Image data 2024-04-04 02:10:00 +02:00
importer_mesh.cpp Rewrite index optimization code for maximum efficiency 2024-11-04 06:58:06 -08:00
importer_mesh.h Rewrite index optimization code for maximum efficiency 2024-11-04 06:58:06 -08:00
mesh_library.cpp
mesh_library.h
navigation_mesh_source_geometry_data_3d.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
navigation_mesh_source_geometry_data_3d.h Add bounds function to NavigationMeshSourceGeometryData 2024-08-19 00:12:37 +02:00
primitive_meshes.cpp Merge pull request #93602 from aaronp64/inspector_latency 2024-08-22 00:10:26 +02:00
primitive_meshes.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shape_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
shape_3d.h
skin.cpp
skin.h
sky_material.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
sky_material.h
sphere_shape_3d.cpp
sphere_shape_3d.h
world_3d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
world_3d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h