godot/core/debugger
Thaddeus Crews 4d4353179e
Merge pull request #97218 from wenqiangwang/local_debuggger_expr_evalulation
Add support for `print` command in local (command line `-d`) debugger
2024-11-12 12:13:13 -06:00
..
debugger_marshalls.cpp [Debugger] Move quit shortcut configuration to the SceneDebugger 2024-11-07 15:03:17 +01:00
debugger_marshalls.h [Debugger] Move quit shortcut configuration to the SceneDebugger 2024-11-07 15:03:17 +01:00
engine_debugger.cpp [Core] Improve error messages with vformat 2024-10-30 15:55:51 +01:00
engine_debugger.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
engine_profiler.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
engine_profiler.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
local_debugger.cpp Added support for 'print' command in local (command line -d) debugger 2024-09-28 13:28:07 -07:00
local_debugger.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
remote_debugger_peer.cpp [Core] Improve error messages with vformat 2024-10-30 15:55:51 +01:00
remote_debugger_peer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
remote_debugger.cpp [Core] Improve error messages with vformat 2024-10-30 15:55:51 +01:00
remote_debugger.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
script_debugger.cpp Support threads in the script debugger 2023-07-26 12:06:45 +02:00
script_debugger.h Support threads in the script debugger 2023-07-26 12:06:45 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00