godot/editor/plugins/tiles
2021-10-13 14:49:47 +02:00
..
atlas_merging_dialog.cpp Implement animated tiles 2021-09-23 17:24:37 +02:00
atlas_merging_dialog.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
tile_atlas_view.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
tile_atlas_view.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
tile_data_editors.cpp Greatly improve editor performances by deferring tiles related updates 2021-10-13 14:49:47 +02:00
tile_data_editors.h Greatly improve editor performances by deferring tiles related updates 2021-10-13 14:49:47 +02:00
tile_map_editor.cpp Merge pull request #53678 from groud/fix_tilemap_selection_not_updating 2021-10-11 18:11:55 +02:00
tile_map_editor.h Fix selection not updating when erasing tiles 2021-10-11 17:34:20 +02:00
tile_proxies_manager_dialog.cpp Make action names translatable 2021-07-31 22:19:51 +08:00
tile_proxies_manager_dialog.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_set_atlas_source_editor.cpp Greatly improve editor performances by deferring tiles related updates 2021-10-13 14:49:47 +02:00
tile_set_atlas_source_editor.h Greatly improve editor performances by deferring tiles related updates 2021-10-13 14:49:47 +02:00
tile_set_editor.cpp Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_set_editor.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_set_scenes_collection_source_editor.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
tile_set_scenes_collection_source_editor.h Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
tiles_editor_plugin.cpp Fix some leftover references to idle_frame 2021-10-04 20:57:31 +02:00
tiles_editor_plugin.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00