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5823b5d77d
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
161 lines
4.0 KiB
C++
161 lines
4.0 KiB
C++
#pragma once
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#ifndef HACD_CIRCULAR_LIST_INL
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#define HACD_CIRCULAR_LIST_INL
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namespace VHACD
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{
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template < typename T >
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inline bool CircularList<T>::Delete(CircularListElement<T> * element)
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{
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if (!element)
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{
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return false;
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}
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if (m_size > 1)
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{
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CircularListElement<T> * next = element->GetNext();
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CircularListElement<T> * prev = element->GetPrev();
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delete element;
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m_size--;
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if (element == m_head)
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{
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m_head = next;
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}
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next->GetPrev() = prev;
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prev->GetNext() = next;
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return true;
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}
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else if (m_size == 1)
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{
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delete m_head;
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m_size--;
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m_head = 0;
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return true;
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}
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else
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{
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return false;
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}
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}
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template < typename T >
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inline bool CircularList<T>::Delete()
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{
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if (m_size > 1)
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{
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CircularListElement<T> * next = m_head->GetNext();
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CircularListElement<T> * prev = m_head->GetPrev();
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delete m_head;
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m_size--;
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m_head = next;
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next->GetPrev() = prev;
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prev->GetNext() = next;
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return true;
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}
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else if (m_size == 1)
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{
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delete m_head;
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m_size--;
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m_head = 0;
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return true;
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}
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else
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{
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return false;
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}
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}
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template < typename T >
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inline CircularListElement<T> * CircularList<T>::Add(const T * data)
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{
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if (m_size == 0)
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{
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if (data)
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{
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m_head = new CircularListElement<T>(*data);
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}
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else
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{
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m_head = new CircularListElement<T>();
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}
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m_head->GetNext() = m_head->GetPrev() = m_head;
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}
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else
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{
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CircularListElement<T> * next = m_head->GetNext();
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CircularListElement<T> * element = m_head;
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if (data)
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{
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m_head = new CircularListElement<T>(*data);
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}
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else
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{
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m_head = new CircularListElement<T>();
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}
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m_head->GetNext() = next;
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m_head->GetPrev() = element;
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element->GetNext() = m_head;
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next->GetPrev() = m_head;
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}
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m_size++;
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return m_head;
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}
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template < typename T >
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inline CircularListElement<T> * CircularList<T>::Add(const T & data)
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{
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const T * pData = &data;
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return Add(pData);
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}
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template < typename T >
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inline bool CircularList<T>::Next()
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{
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if (m_size == 0)
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{
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return false;
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}
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m_head = m_head->GetNext();
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return true;
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}
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template < typename T >
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inline bool CircularList<T>::Prev()
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{
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if (m_size == 0)
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{
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return false;
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}
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m_head = m_head->GetPrev();
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return true;
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}
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template < typename T >
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inline CircularList<T>::CircularList(const CircularList& rhs)
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{
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if (rhs.m_size > 0)
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{
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CircularListElement<T> * current = rhs.m_head;
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do
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{
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current = current->GetNext();
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Add(current->GetData());
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}
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while ( current != rhs.m_head );
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}
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}
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template < typename T >
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inline const CircularList<T>& CircularList<T>::operator=(const CircularList& rhs)
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{
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if (&rhs != this)
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{
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Clear();
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if (rhs.m_size > 0)
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{
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CircularListElement<T> * current = rhs.m_head;
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do
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{
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current = current->GetNext();
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Add(current->GetData());
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}
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while ( current != rhs.m_head );
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}
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}
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return (*this);
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}
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}
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#endif |