..
export
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context_gl_windows.cpp
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context_gl_windows.h
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crash_handler_windows.cpp
Windows: Appease capricious MSVC versions with moody headers
2020-04-26 22:27:04 +02:00
crash_handler_windows.h
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detect.py
SCons: Format buildsystem files with psf/black
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display_server_windows.cpp
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display_server_windows.h
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godot_res.rc
PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 13:13:17 +01:00
godot_windows.cpp
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godot.ico
Make the Windows icon file smaller
2017-06-20 14:38:50 +02:00
godot.natvis
Update natvis file to display Node class correctly in Visual Studio debugger
2019-10-29 10:24:29 +01:00
joypad_windows.cpp
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joypad_windows.h
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key_mapping_windows.cpp
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key_mapping_windows.h
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lang_table.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
logo.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
os_windows.cpp
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os_windows.h
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platform_config.h
Remove obsolete GLES3 backend
2020-02-13 10:36:44 +01:00
platform_windows_builders.py
SCons: Format buildsystem files with psf/black
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SCsub
SCons: Format buildsystem files with psf/black
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vulkan_context_win.cpp
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vulkan_context_win.h
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windows_terminal_logger.cpp
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2020-05-14 16:54:55 +02:00
windows_terminal_logger.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00