godot/core/variant
Rémi Verschelde 762c6d4b36
Merge pull request #69709 from RandomShaper/refactor_spirv_reflection
Refactor SPIR-V reflection into a generic RenderingDevice feature
2022-12-15 09:21:35 +01:00
..
array.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
array.h Remove Array.find_last() 2022-11-25 18:34:50 +01:00
binder_common.h Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
callable_bind.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
callable_bind.h Remove Signal connect binds 2022-07-29 16:26:13 +02:00
callable.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
callable.h Add call_deferred() method to Callable 2022-11-04 17:24:34 +01:00
container_type_validate.h Unify String and StringName 2022-12-05 21:46:47 -05:00
dictionary.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
dictionary.h Add Dictionary.find_key() 2022-08-16 13:48:59 +02:00
method_ptrcall.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
native_ptr.h Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
type_info.h Add default, zeroing constructor to BitField 2022-12-12 12:12:26 +01:00
typed_array.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
variant_call.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
variant_construct.cpp Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00
variant_construct.h Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00
variant_destruct.cpp Remove Transfor2/3D,AABB,Basis,RID from Variant destructors given Variant::clear() considers they don't need to be destroyed 2022-09-17 23:48:50 +02:00
variant_destruct.h Remove Transfor2/3D,AABB,Basis,RID from Variant destructors given Variant::clear() considers they don't need to be destroyed 2022-09-17 23:48:50 +02:00
variant_internal.h Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
variant_op.cpp Unify String and StringName 2022-12-05 21:46:47 -05:00
variant_op.h Unify String and StringName 2022-12-05 21:46:47 -05:00
variant_parser.cpp VariantParser make readahead optional 2022-12-12 15:14:39 +00:00
variant_parser.h VariantParser make readahead optional 2022-12-12 15:14:39 +00:00
variant_setget.cpp Rename Projection matrix to columns 2022-10-04 12:34:19 -05:00
variant_setget.h Rename Projection matrix to columns 2022-10-04 12:34:19 -05:00
variant_utility.cpp Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
variant.cpp Merge pull request #68747 from rune-scape/rune-stringname-unification 2022-12-09 18:06:48 +01:00
variant.h Unify String and StringName 2022-12-05 21:46:47 -05:00