godot/core/config
Hugo Locurcio 70f6d42c92
Remove Disable Touch debug project setting
This project setting was only implemented and iOS and likely served
no purpose outside of debugging during development of engine features.

It was also located in a confusing location in the project settings
editor, as it was located below a root category (which appears in bold
and is normally not seen as clickable by users).
2022-12-17 18:47:29 +01:00
..
engine.cpp Implement adjusting the maximum number of physics steps per rendered frame 2022-10-09 23:00:09 +02:00
engine.h Implement adjusting the maximum number of physics steps per rendered frame 2022-10-09 23:00:09 +02:00
project_settings.cpp Remove Disable Touch debug project setting 2022-12-17 18:47:29 +01:00
project_settings.h Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock. 2022-09-18 11:17:22 +10:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00