mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 20:23:53 +00:00
270 lines
9.7 KiB
C++
270 lines
9.7 KiB
C++
/*
|
|
MIT License
|
|
|
|
Copyright (c) 2018-2020 Jonathan Young
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
/*
|
|
thekla_atlas
|
|
MIT License
|
|
https://github.com/Thekla/thekla_atlas
|
|
Copyright (c) 2013 Thekla, Inc
|
|
Copyright NVIDIA Corporation 2006 -- Ignacio Castano <icastano@nvidia.com>
|
|
*/
|
|
#pragma once
|
|
#ifndef XATLAS_H
|
|
#define XATLAS_H
|
|
#include <stddef.h>
|
|
#include <stdint.h>
|
|
|
|
namespace xatlas {
|
|
|
|
enum class ChartType
|
|
{
|
|
Planar,
|
|
Ortho,
|
|
LSCM,
|
|
Piecewise,
|
|
Invalid
|
|
};
|
|
|
|
// A group of connected faces, belonging to a single atlas.
|
|
struct Chart
|
|
{
|
|
uint32_t *faceArray;
|
|
uint32_t atlasIndex; // Sub-atlas index.
|
|
uint32_t faceCount;
|
|
ChartType type;
|
|
uint32_t material;
|
|
};
|
|
|
|
// Output vertex.
|
|
struct Vertex
|
|
{
|
|
int32_t atlasIndex; // Sub-atlas index. -1 if the vertex doesn't exist in any atlas.
|
|
int32_t chartIndex; // -1 if the vertex doesn't exist in any chart.
|
|
float uv[2]; // Not normalized - values are in Atlas width and height range.
|
|
uint32_t xref; // Index of input vertex from which this output vertex originated.
|
|
};
|
|
|
|
// Output mesh.
|
|
struct Mesh
|
|
{
|
|
Chart *chartArray;
|
|
uint32_t *indexArray;
|
|
Vertex *vertexArray;
|
|
uint32_t chartCount;
|
|
uint32_t indexCount;
|
|
uint32_t vertexCount;
|
|
};
|
|
|
|
static const uint32_t kImageChartIndexMask = 0x1FFFFFFF;
|
|
static const uint32_t kImageHasChartIndexBit = 0x80000000;
|
|
static const uint32_t kImageIsBilinearBit = 0x40000000;
|
|
static const uint32_t kImageIsPaddingBit = 0x20000000;
|
|
|
|
// Empty on creation. Populated after charts are packed.
|
|
struct Atlas
|
|
{
|
|
uint32_t *image;
|
|
Mesh *meshes; // The output meshes, corresponding to each AddMesh call.
|
|
float *utilization; // Normalized atlas texel utilization array. E.g. a value of 0.8 means 20% empty space. atlasCount in length.
|
|
uint32_t width; // Atlas width in texels.
|
|
uint32_t height; // Atlas height in texels.
|
|
uint32_t atlasCount; // Number of sub-atlases. Equal to 0 unless PackOptions resolution is changed from default (0).
|
|
uint32_t chartCount; // Total number of charts in all meshes.
|
|
uint32_t meshCount; // Number of output meshes. Equal to the number of times AddMesh was called.
|
|
float texelsPerUnit; // Equal to PackOptions texelsPerUnit if texelsPerUnit > 0, otherwise an estimated value to match PackOptions resolution.
|
|
};
|
|
|
|
// Create an empty atlas.
|
|
Atlas *Create();
|
|
|
|
void Destroy(Atlas *atlas);
|
|
|
|
enum class IndexFormat
|
|
{
|
|
UInt16,
|
|
UInt32
|
|
};
|
|
|
|
// Input mesh declaration.
|
|
struct MeshDecl
|
|
{
|
|
const void *vertexPositionData = nullptr;
|
|
const void *vertexNormalData = nullptr; // optional
|
|
const void *vertexUvData = nullptr; // optional. The input UVs are provided as a hint to the chart generator.
|
|
const void *indexData = nullptr; // optional
|
|
|
|
// Optional. Must be faceCount in length.
|
|
// Don't atlas faces set to true. Ignored faces still exist in the output meshes, Vertex uv is set to (0, 0) and Vertex atlasIndex to -1.
|
|
const bool *faceIgnoreData = nullptr;
|
|
|
|
// Optional. Must be faceCount in length.
|
|
// Only faces with the same material will be assigned to the same chart.
|
|
const uint32_t *faceMaterialData = nullptr;
|
|
|
|
// Optional. Must be faceCount in length.
|
|
// Polygon / n-gon support. Faces are assumed to be triangles if this is null.
|
|
const uint8_t *faceVertexCount = nullptr;
|
|
|
|
uint32_t vertexCount = 0;
|
|
uint32_t vertexPositionStride = 0;
|
|
uint32_t vertexNormalStride = 0; // optional
|
|
uint32_t vertexUvStride = 0; // optional
|
|
uint32_t indexCount = 0;
|
|
int32_t indexOffset = 0; // optional. Add this offset to all indices.
|
|
uint32_t faceCount = 0; // Optional if faceVertexCount is null. Otherwise assumed to be indexCount / 3.
|
|
IndexFormat indexFormat = IndexFormat::UInt16;
|
|
|
|
// Vertex positions within epsilon distance of each other are considered colocal.
|
|
float epsilon = 1.192092896e-07F;
|
|
};
|
|
|
|
enum class AddMeshError
|
|
{
|
|
Success, // No error.
|
|
Error, // Unspecified error.
|
|
IndexOutOfRange, // An index is >= MeshDecl vertexCount.
|
|
InvalidFaceVertexCount, // Must be >= 3.
|
|
InvalidIndexCount // Not evenly divisible by 3 - expecting triangles.
|
|
};
|
|
|
|
// Add a mesh to the atlas. MeshDecl data is copied, so it can be freed after AddMesh returns.
|
|
AddMeshError AddMesh(Atlas *atlas, const MeshDecl &meshDecl, uint32_t meshCountHint = 0);
|
|
|
|
// Wait for AddMesh async processing to finish. ComputeCharts / Generate call this internally.
|
|
void AddMeshJoin(Atlas *atlas);
|
|
|
|
struct UvMeshDecl
|
|
{
|
|
const void *vertexUvData = nullptr;
|
|
const void *indexData = nullptr; // optional
|
|
const uint32_t *faceMaterialData = nullptr; // Optional. Overlapping UVs should be assigned a different material. Must be indexCount / 3 in length.
|
|
uint32_t vertexCount = 0;
|
|
uint32_t vertexStride = 0;
|
|
uint32_t indexCount = 0;
|
|
int32_t indexOffset = 0; // optional. Add this offset to all indices.
|
|
IndexFormat indexFormat = IndexFormat::UInt16;
|
|
};
|
|
|
|
AddMeshError AddUvMesh(Atlas *atlas, const UvMeshDecl &decl);
|
|
|
|
// Custom parameterization function. texcoords initial values are an orthogonal parameterization.
|
|
typedef void (*ParameterizeFunc)(const float *positions, float *texcoords, uint32_t vertexCount, const uint32_t *indices, uint32_t indexCount);
|
|
|
|
struct ChartOptions
|
|
{
|
|
ParameterizeFunc paramFunc = nullptr;
|
|
|
|
float maxChartArea = 0.0f; // Don't grow charts to be larger than this. 0 means no limit.
|
|
float maxBoundaryLength = 0.0f; // Don't grow charts to have a longer boundary than this. 0 means no limit.
|
|
|
|
// Weights determine chart growth. Higher weights mean higher cost for that metric.
|
|
float normalDeviationWeight = 2.0f; // Angle between face and average chart normal.
|
|
float roundnessWeight = 0.01f;
|
|
float straightnessWeight = 6.0f;
|
|
float normalSeamWeight = 4.0f; // If > 1000, normal seams are fully respected.
|
|
float textureSeamWeight = 0.5f;
|
|
|
|
float maxCost = 2.0f; // If total of all metrics * weights > maxCost, don't grow chart. Lower values result in more charts.
|
|
uint32_t maxIterations = 1; // Number of iterations of the chart growing and seeding phases. Higher values result in better charts.
|
|
|
|
bool useInputMeshUvs = false; // Use MeshDecl::vertexUvData for charts.
|
|
bool fixWinding = false; // Enforce consistent texture coordinate winding.
|
|
};
|
|
|
|
// Call after all AddMesh calls. Can be called multiple times to recompute charts with different options.
|
|
void ComputeCharts(Atlas *atlas, ChartOptions options = ChartOptions());
|
|
|
|
struct PackOptions
|
|
{
|
|
// Charts larger than this will be scaled down. 0 means no limit.
|
|
uint32_t maxChartSize = 0;
|
|
|
|
// Number of pixels to pad charts with.
|
|
uint32_t padding = 0;
|
|
|
|
// Unit to texel scale. e.g. a 1x1 quad with texelsPerUnit of 32 will take up approximately 32x32 texels in the atlas.
|
|
// If 0, an estimated value will be calculated to approximately match the given resolution.
|
|
// If resolution is also 0, the estimated value will approximately match a 1024x1024 atlas.
|
|
float texelsPerUnit = 0.0f;
|
|
|
|
// If 0, generate a single atlas with texelsPerUnit determining the final resolution.
|
|
// If not 0, and texelsPerUnit is not 0, generate one or more atlases with that exact resolution.
|
|
// If not 0, and texelsPerUnit is 0, texelsPerUnit is estimated to approximately match the resolution.
|
|
uint32_t resolution = 0;
|
|
|
|
// Leave space around charts for texels that would be sampled by bilinear filtering.
|
|
bool bilinear = true;
|
|
|
|
// Align charts to 4x4 blocks. Also improves packing speed, since there are fewer possible chart locations to consider.
|
|
bool blockAlign = false;
|
|
|
|
// Slower, but gives the best result. If false, use random chart placement.
|
|
bool bruteForce = false;
|
|
|
|
// Create Atlas::image
|
|
bool createImage = false;
|
|
|
|
// Rotate charts to the axis of their convex hull.
|
|
bool rotateChartsToAxis = true;
|
|
|
|
// Rotate charts to improve packing.
|
|
bool rotateCharts = true;
|
|
};
|
|
|
|
// Call after ComputeCharts. Can be called multiple times to re-pack charts with different options.
|
|
void PackCharts(Atlas *atlas, PackOptions packOptions = PackOptions());
|
|
|
|
// Equivalent to calling ComputeCharts and PackCharts in sequence. Can be called multiple times to regenerate with different options.
|
|
void Generate(Atlas *atlas, ChartOptions chartOptions = ChartOptions(), PackOptions packOptions = PackOptions());
|
|
|
|
// Progress tracking.
|
|
enum class ProgressCategory
|
|
{
|
|
AddMesh,
|
|
ComputeCharts,
|
|
PackCharts,
|
|
BuildOutputMeshes
|
|
};
|
|
|
|
// May be called from any thread. Return false to cancel.
|
|
typedef bool (*ProgressFunc)(ProgressCategory category, int progress, void *userData);
|
|
|
|
void SetProgressCallback(Atlas *atlas, ProgressFunc progressFunc = nullptr, void *progressUserData = nullptr);
|
|
|
|
// Custom memory allocation.
|
|
typedef void *(*ReallocFunc)(void *, size_t);
|
|
typedef void (*FreeFunc)(void *);
|
|
void SetAlloc(ReallocFunc reallocFunc, FreeFunc freeFunc = nullptr);
|
|
|
|
// Custom print function.
|
|
typedef int (*PrintFunc)(const char *, ...);
|
|
void SetPrint(PrintFunc print, bool verbose);
|
|
|
|
// Helper functions for error messages.
|
|
const char *StringForEnum(AddMeshError error);
|
|
const char *StringForEnum(ProgressCategory category);
|
|
|
|
} // namespace xatlas
|
|
|
|
#endif // XATLAS_H
|