godot/servers/audio
Rémi Verschelde b97401f304 Update copyright statements to 2020
And apply clang-format 10 to the codebase.
2020-08-13 22:58:13 +02:00
..
audio_driver_dummy.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_driver_dummy.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_filter_sw.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_filter_sw.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_mixer_sw.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_mixer_sw.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_rb_resampler.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_rb_resampler.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_server_sw.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
audio_server_sw.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
reverb_sw.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
reverb_sw.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
sample_manager_sw.cpp Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
sample_manager_sw.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
voice_rb_sw.h Update copyright statements to 2020 2020-08-13 22:58:13 +02:00