mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
5786516d4d
* Allows running the game in "movie writer" mode. * It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time). * If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult. * Implements a simple, default MJPEG writer. This new features has two main use cases, which have high demand: * Saving game videos in high quality and ensuring the frame rate is *completely* stable, always. * Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this). **Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly). Usage: $ godot --write-movie movie.avi [scene_file.tscn] Missing: * Options for configuring video writing via GLOBAL_DEF * UI Menu for launching with this mode from the editor. * Add to list of command line options. * Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
175 lines
6.2 KiB
C++
175 lines
6.2 KiB
C++
// jpge.h - C++ class for JPEG compression.
|
|
// Public Domain or Apache 2.0, Richard Geldreich <richgel99@gmail.com>
|
|
// Alex Evans: Added RGBA support, linear memory allocator.
|
|
#ifndef JPEG_ENCODER_H
|
|
#define JPEG_ENCODER_H
|
|
|
|
namespace jpge
|
|
{
|
|
typedef unsigned char uint8;
|
|
typedef signed short int16;
|
|
typedef signed int int32;
|
|
typedef unsigned short uint16;
|
|
typedef unsigned int uint32;
|
|
typedef unsigned int uint;
|
|
|
|
// JPEG chroma subsampling factors. Y_ONLY (grayscale images) and H2V2 (color images) are the most common.
|
|
enum subsampling_t { Y_ONLY = 0, H1V1 = 1, H2V1 = 2, H2V2 = 3 };
|
|
|
|
// JPEG compression parameters structure.
|
|
struct params
|
|
{
|
|
inline params() : m_quality(85), m_subsampling(H2V2), m_no_chroma_discrim_flag(false), m_two_pass_flag(false), m_use_std_tables(false) { }
|
|
|
|
inline bool check() const
|
|
{
|
|
if ((m_quality < 1) || (m_quality > 100)) return false;
|
|
if ((uint)m_subsampling > (uint)H2V2) return false;
|
|
return true;
|
|
}
|
|
|
|
// Quality: 1-100, higher is better. Typical values are around 50-95.
|
|
int m_quality;
|
|
|
|
// m_subsampling:
|
|
// 0 = Y (grayscale) only
|
|
// 1 = YCbCr, no subsampling (H1V1, YCbCr 1x1x1, 3 blocks per MCU)
|
|
// 2 = YCbCr, H2V1 subsampling (YCbCr 2x1x1, 4 blocks per MCU)
|
|
// 3 = YCbCr, H2V2 subsampling (YCbCr 4x1x1, 6 blocks per MCU-- very common)
|
|
subsampling_t m_subsampling;
|
|
|
|
// Disables CbCr discrimination - only intended for testing.
|
|
// If true, the Y quantization table is also used for the CbCr channels.
|
|
bool m_no_chroma_discrim_flag;
|
|
|
|
bool m_two_pass_flag;
|
|
|
|
// By default we use the same quantization tables as mozjpeg's default.
|
|
// Set to true to use the traditional tables from JPEG Annex K.
|
|
bool m_use_std_tables;
|
|
};
|
|
|
|
// Writes JPEG image to a file.
|
|
// num_channels must be 1 (Y) or 3 (RGB), image pitch must be width*num_channels.
|
|
bool compress_image_to_jpeg_file(const char* pFilename, int width, int height, int num_channels, const uint8* pImage_data, const params& comp_params = params());
|
|
|
|
// Writes JPEG image to memory buffer.
|
|
// On entry, buf_size is the size of the output buffer pointed at by pBuf, which should be at least ~1024 bytes.
|
|
// If return value is true, buf_size will be set to the size of the compressed data.
|
|
bool compress_image_to_jpeg_file_in_memory(void* pBuf, int& buf_size, int width, int height, int num_channels, const uint8* pImage_data, const params& comp_params = params());
|
|
|
|
// Output stream abstract class - used by the jpeg_encoder class to write to the output stream.
|
|
// put_buf() is generally called with len==JPGE_OUT_BUF_SIZE bytes, but for headers it'll be called with smaller amounts.
|
|
class output_stream
|
|
{
|
|
public:
|
|
virtual ~output_stream() { };
|
|
virtual bool put_buf(const void* Pbuf, int len) = 0;
|
|
template<class T> inline bool put_obj(const T& obj) { return put_buf(&obj, sizeof(T)); }
|
|
};
|
|
|
|
// Lower level jpeg_encoder class - useful if more control is needed than the above helper functions.
|
|
class jpeg_encoder
|
|
{
|
|
public:
|
|
jpeg_encoder();
|
|
~jpeg_encoder();
|
|
|
|
// Initializes the compressor.
|
|
// pStream: The stream object to use for writing compressed data.
|
|
// params - Compression parameters structure, defined above.
|
|
// width, height - Image dimensions.
|
|
// channels - May be 1, or 3. 1 indicates grayscale, 3 indicates RGB source data.
|
|
// Returns false on out of memory or if a stream write fails.
|
|
bool init(output_stream* pStream, int width, int height, int src_channels, const params& comp_params = params());
|
|
|
|
const params& get_params() const { return m_params; }
|
|
|
|
// Deinitializes the compressor, freeing any allocated memory. May be called at any time.
|
|
void deinit();
|
|
|
|
uint get_total_passes() const { return m_params.m_two_pass_flag ? 2 : 1; }
|
|
inline uint get_cur_pass() { return m_pass_num; }
|
|
|
|
// Call this method with each source scanline.
|
|
// width * src_channels bytes per scanline is expected (RGB or Y format).
|
|
// You must call with NULL after all scanlines are processed to finish compression.
|
|
// Returns false on out of memory or if a stream write fails.
|
|
bool process_scanline(const void* pScanline);
|
|
|
|
private:
|
|
jpeg_encoder(const jpeg_encoder&);
|
|
jpeg_encoder& operator =(const jpeg_encoder&);
|
|
|
|
typedef int32 sample_array_t;
|
|
|
|
output_stream* m_pStream;
|
|
params m_params;
|
|
uint8 m_num_components;
|
|
uint8 m_comp_h_samp[3], m_comp_v_samp[3];
|
|
int m_image_x, m_image_y, m_image_bpp, m_image_bpl;
|
|
int m_image_x_mcu, m_image_y_mcu;
|
|
int m_image_bpl_xlt, m_image_bpl_mcu;
|
|
int m_mcus_per_row;
|
|
int m_mcu_x, m_mcu_y;
|
|
uint8* m_mcu_lines[16];
|
|
uint8 m_mcu_y_ofs;
|
|
sample_array_t m_sample_array[64];
|
|
int16 m_coefficient_array[64];
|
|
int32 m_quantization_tables[2][64];
|
|
uint m_huff_codes[4][256];
|
|
uint8 m_huff_code_sizes[4][256];
|
|
uint8 m_huff_bits[4][17];
|
|
uint8 m_huff_val[4][256];
|
|
uint32 m_huff_count[4][256];
|
|
int m_last_dc_val[3];
|
|
enum { JPGE_OUT_BUF_SIZE = 2048 };
|
|
uint8 m_out_buf[JPGE_OUT_BUF_SIZE];
|
|
uint8* m_pOut_buf;
|
|
uint m_out_buf_left;
|
|
uint32 m_bit_buffer;
|
|
uint m_bits_in;
|
|
uint8 m_pass_num;
|
|
bool m_all_stream_writes_succeeded;
|
|
|
|
void optimize_huffman_table(int table_num, int table_len);
|
|
void emit_byte(uint8 i);
|
|
void emit_word(uint i);
|
|
void emit_marker(int marker);
|
|
void emit_jfif_app0();
|
|
void emit_dqt();
|
|
void emit_sof();
|
|
void emit_dht(uint8* bits, uint8* val, int index, bool ac_flag);
|
|
void emit_dhts();
|
|
void emit_sos();
|
|
void emit_markers();
|
|
void compute_huffman_table(uint* codes, uint8* code_sizes, uint8* bits, uint8* val);
|
|
void compute_quant_table(int32* dst, int16* src);
|
|
void adjust_quant_table(int32* dst, int32* src);
|
|
void first_pass_init();
|
|
bool second_pass_init();
|
|
bool jpg_open(int p_x_res, int p_y_res, int src_channels);
|
|
void load_block_8_8_grey(int x);
|
|
void load_block_8_8(int x, int y, int c);
|
|
void load_block_16_8(int x, int c);
|
|
void load_block_16_8_8(int x, int c);
|
|
void load_quantized_coefficients(int component_num);
|
|
void flush_output_buffer();
|
|
void put_bits(uint bits, uint len);
|
|
void code_coefficients_pass_one(int component_num);
|
|
void code_coefficients_pass_two(int component_num);
|
|
void code_block(int component_num);
|
|
void process_mcu_row();
|
|
bool terminate_pass_one();
|
|
bool terminate_pass_two();
|
|
bool process_end_of_image();
|
|
void load_mcu(const void* src);
|
|
void clear();
|
|
void init();
|
|
};
|
|
|
|
} // namespace jpge
|
|
|
|
#endif // JPEG_ENCODER
|
|
|