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8379cc85aa
This eases troubleshooting when working with command line arguments. Warnings are only printed if the argument does not exist as a file or directory path (relative or absolute). This allows positional arguments to keep working as they are now, without printing warnings when a project reads positional arguments to perform operations on files (e.g. when drag-and-dropping a file onto a project executable). This now prints a warning: godot --non-existent-argument This still doesn't print a warning, as it's an user argument: godot -- --non-existent-argument This doesn't print a warning if the file/folder path exists: godot /path/to/file.txt A warning is still printed if the file/folder doesn't exist. Drag-and-drop associations always refer to existing files/folders, so that scenario was unlikely to be encountered. |
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.. | ||
app_icon.png | ||
main_builders.py | ||
main_timer_sync.cpp | ||
main_timer_sync.h | ||
main.cpp | ||
main.h | ||
performance.cpp | ||
performance.h | ||
SCsub | ||
splash.png | ||
steam_tracker.cpp | ||
steam_tracker.h |