godot/.github/workflows
A Thousand Ships 9923268d74
[Web] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache
2024-11-09 16:16:15 +01:00
..
android_builds.yml Add Swappy & Pre-Transformed Swapchain 2024-10-28 18:55:37 -03:00
godot_cpp_test.yml CI: Improve godot-cpp actions 2024-09-19 08:37:42 -05:00
ios_builds.yml Style: Format yaml files 2024-09-13 08:06:53 -05:00
linux_builds.yml Patch the OpenXR headers to get EGL from GLAD if we're using it 2024-11-04 10:43:07 -06:00
macos_builds.yml Style: Format yaml files 2024-09-13 08:06:53 -05:00
runner.yml CI: Support merge queues with default runner 2024-09-26 11:49:34 -05:00
static_checks.yml CI: Improve godot-cpp actions 2024-09-19 08:37:42 -05:00
web_builds.yml [Web] Don't cache emsdk 2024-11-09 16:16:15 +01:00
windows_builds.yml CI: Add MinGW/GCC build to Windows GHA 2024-10-10 10:10:55 -05:00