godot/doc/classes/MissingNode.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

19 lines
961 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="MissingNode" inherits="Node" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
An internal editor class intended for keeping the data of unrecognized nodes.
</brief_description>
<description>
This is an internal editor class intended for keeping data of nodes of unknown type (most likely this type was supplied by an extension that is no longer loaded). It can't be manually instantiated or placed in the scene. Ignore it if you don't know what it is.
</description>
<tutorials>
</tutorials>
<members>
<member name="original_class" type="String" setter="set_original_class" getter="get_original_class">
Returns the name of the type this node was originally.
</member>
<member name="recording_properties" type="bool" setter="set_recording_properties" getter="is_recording_properties">
</member>
</members>
</class>