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export
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Fixed loading package from resource folder, exporting textures to bundle and added a bit of feedback for a debug compile
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2017-09-08 11:39:32 +10:00 |
audio_driver_osx.cpp
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Fixed issues with surround sound on audio server
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2017-09-12 15:13:28 -03:00 |
audio_driver_osx.h
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Corrections to audio buffer size calculations
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2017-09-01 11:12:13 -03:00 |
crash_handler_osx.h
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Added a crash handler to dump the backtrace on Windows, Linux and OS X
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2017-09-13 10:07:23 -03:00 |
crash_handler_osx.mm
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Fix crash handler not including stdlib.h
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2017-09-19 11:21:45 -03:00 |
detect.py
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Create separate debug info files by default
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2017-09-16 12:00:46 +02:00 |
dir_access_osx.h
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Implemented DirAccess get_drive and get_drive_count for OS X
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2017-09-11 23:46:34 -03:00 |
dir_access_osx.mm
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Implemented DirAccess get_drive and get_drive_count for OS X
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2017-09-11 23:46:34 -03:00 |
godot_main_osx.mm
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Added a crash handler to dump the backtrace on Windows, Linux and OS X
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2017-09-13 10:07:23 -03:00 |
joypad_osx.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
joypad_osx.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
logo.png
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Fixed iCCp chunk in pngs
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2016-06-22 21:13:29 +02:00 |
os_osx.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
os_osx.mm
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Comment out code that is causing project loading to fail on osx
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2017-09-22 13:05:53 +10:00 |
platform_config.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
power_osx.cpp
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
power_osx.h
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
SCsub
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Create separate debug info files by default
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2017-09-16 12:00:46 +02:00 |
sem_osx.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
sem_osx.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |