godot/main
Andreas Haas fa502b7ccc
Allow whitespace in Gamepad mappings.
Previously, mappings that contained whitespace (most likely after a comma seperator) would not parse
correctly.
Consider the following mapping as an example:

"_test_guid_, test controller, a:b0, b:b1, leftx:a0 ,"
2016-10-15 17:55:15 +02:00
..
input_default.cpp Allow whitespace in Gamepad mappings. 2016-10-15 17:55:15 +02:00
input_default.h Add function to get readable names for joystick events 2016-09-20 23:36:09 +02:00
main.cpp Merge pull request #6677 from J08nY/issue-pck-packer 2016-10-03 12:06:19 +02:00
main.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
splash.h Regenerate hardcoded Godot icon to match current one 2016-07-09 16:05:00 +02:00