godot/scene/3d/occluder.cpp
lawnjelly 3c2df49832 Fix Occluder to properly share resources
In order to properly support the resource sharing paradigm, Occluders are split into Instances and Resources in the VisualServer. Instances are owned by a Scenario, and Resources are global. OccluderShape resources can now correctly be shared by multiple OccluderInstances.
2022-02-16 09:55:11 +00:00

179 lines
6.2 KiB
C++

/*************************************************************************/
/* occluder.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "occluder.h"
#include "core/engine.h"
#include "servers/visual/portals/portal_occlusion_culler.h"
void Occluder::resource_changed(RES res) {
update_gizmo();
}
void Occluder::set_shape(const Ref<OccluderShape> &p_shape) {
if (p_shape == _shape) {
return;
}
if (!_shape.is_null()) {
_shape->unregister_owner(this);
}
_shape = p_shape;
if (_shape.is_valid()) {
_shape->register_owner(this);
if (is_inside_world() && get_world().is_valid()) {
if (_occluder_instance.is_valid()) {
VisualServer::get_singleton()->occluder_instance_link_resource(_occluder_instance, p_shape->get_rid());
}
}
}
update_gizmo();
update_configuration_warning();
}
Ref<OccluderShape> Occluder::get_shape() const {
return _shape;
}
#ifdef TOOLS_ENABLED
AABB Occluder::get_fallback_gizmo_aabb() const {
if (_shape.is_valid()) {
return _shape->get_fallback_gizmo_aabb();
}
return Spatial::get_fallback_gizmo_aabb();
}
#endif
String Occluder::get_configuration_warning() const {
String warning = Spatial::get_configuration_warning();
if (!_shape.is_valid()) {
if (!warning.empty()) {
warning += "\n\n";
}
warning += TTR("No shape is set.");
return warning;
}
#ifdef TOOLS_ENABLED
if (_shape.ptr()->requires_uniform_scale()) {
Transform tr = get_global_transform();
Vector3 scale = tr.basis.get_scale();
if ((!Math::is_equal_approx(scale.x, scale.y, 0.01f)) ||
(!Math::is_equal_approx(scale.x, scale.z, 0.01f))) {
if (!warning.empty()) {
warning += "\n\n";
}
warning += TTR("Only uniform scales are supported.");
}
}
#endif
return warning;
}
void Occluder::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_WORLD: {
ERR_FAIL_COND(get_world().is_null());
if (_occluder_instance.is_valid()) {
VisualServer::get_singleton()->occluder_instance_set_scenario(_occluder_instance, get_world()->get_scenario());
if (get_shape().is_valid()) {
VisualServer::get_singleton()->occluder_instance_link_resource(_occluder_instance, get_shape()->get_rid());
}
VisualServer::get_singleton()->occluder_instance_set_active(_occluder_instance, is_visible_in_tree());
VisualServer::get_singleton()->occluder_instance_set_transform(_occluder_instance, get_global_transform());
}
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
set_process_internal(true);
}
#endif
} break;
case NOTIFICATION_EXIT_WORLD: {
if (_occluder_instance.is_valid()) {
VisualServer::get_singleton()->occluder_instance_set_scenario(_occluder_instance, RID());
}
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
set_process_internal(false);
}
#endif
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (_occluder_instance.is_valid() && is_inside_tree()) {
VisualServer::get_singleton()->occluder_instance_set_active(_occluder_instance, is_visible_in_tree());
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
if (_occluder_instance.is_valid()) {
VisualServer::get_singleton()->occluder_instance_set_transform(_occluder_instance, get_global_transform());
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
update_configuration_warning();
}
#endif
}
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
if (PortalOcclusionCuller::_redraw_gizmo) {
PortalOcclusionCuller::_redraw_gizmo = false;
update_gizmo();
}
} break;
}
}
void Occluder::_bind_methods() {
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &Occluder::resource_changed);
ClassDB::bind_method(D_METHOD("set_shape", "shape"), &Occluder::set_shape);
ClassDB::bind_method(D_METHOD("get_shape"), &Occluder::get_shape);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "OccluderShape"), "set_shape", "get_shape");
}
Occluder::Occluder() {
_occluder_instance = RID_PRIME(VisualServer::get_singleton()->occluder_instance_create());
set_notify_transform(true);
}
Occluder::~Occluder() {
if (_occluder_instance != RID()) {
VisualServer::get_singleton()->free(_occluder_instance);
}
if (!_shape.is_null()) {
_shape->unregister_owner(this);
}
}