godot/servers/visual
BastiaanOlij 02ea99129e Adding a new Camera Server implementation to Godot.
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
..
rasterizer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer.h Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shader_language.cpp Added constant support to shaders 2019-06-01 13:41:07 +03:00
shader_language.h Added constant support to shaders 2019-06-01 13:41:07 +03:00
shader_types.cpp Implement shadow to opacity 2019-05-21 20:07:46 +10:00
shader_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_canvas.cpp Don't try to statically allocate 2x 8193 pointers 2019-04-22 15:27:10 +02:00
visual_server_canvas.h Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
visual_server_globals.cpp Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
visual_server_globals.h Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
visual_server_light_baker.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_light_baker.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_raster.cpp Fix some unincialised variables 2019-05-28 19:12:19 +02:00
visual_server_raster.h Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
visual_server_scene.cpp Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
visual_server_scene.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
visual_server_viewport.cpp Implement ability to render viewports directly to screen 2019-05-13 15:20:15 -07:00
visual_server_viewport.h Implement ability to render viewports directly to screen 2019-05-13 15:20:15 -07:00
visual_server_wrap_mt.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_wrap_mt.h Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00