mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
27b394c52a
Improve locale comparison
197 lines
6.3 KiB
C++
197 lines
6.3 KiB
C++
/**************************************************************************/
|
|
/* test_translation_server.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef TEST_TRANSLATION_SERVER_H
|
|
#define TEST_TRANSLATION_SERVER_H
|
|
|
|
#include "core/string/translation_server.h"
|
|
|
|
#include "tests/test_macros.h"
|
|
|
|
namespace TestTranslationServer {
|
|
TEST_CASE("[TranslationServer] Translation operations") {
|
|
Ref<Translation> t1 = memnew(Translation);
|
|
t1->set_locale("uk");
|
|
t1->add_message("Good Morning", String(U"Добрий ранок"));
|
|
|
|
Ref<Translation> t2 = memnew(Translation);
|
|
t2->set_locale("uk");
|
|
t2->add_message("Hello Godot", String(U"你好戈多"));
|
|
|
|
TranslationServer *ts = TranslationServer::get_singleton();
|
|
|
|
// Adds translation for UK locale for the first time.
|
|
int l_count_before = ts->get_loaded_locales().size();
|
|
ts->add_translation(t1);
|
|
int l_count_after = ts->get_loaded_locales().size();
|
|
CHECK(l_count_after > l_count_before);
|
|
|
|
// Adds translation for UK locale again.
|
|
ts->add_translation(t2);
|
|
CHECK_EQ(ts->get_loaded_locales().size(), l_count_after);
|
|
|
|
// Removing that translation.
|
|
ts->remove_translation(t2);
|
|
CHECK_EQ(ts->get_loaded_locales().size(), l_count_after);
|
|
|
|
CHECK(ts->get_translation_object("uk").is_valid());
|
|
|
|
ts->set_locale("uk");
|
|
CHECK(ts->translate("Good Morning") == String::utf8("Добрий ранок"));
|
|
|
|
ts->remove_translation(t1);
|
|
CHECK(ts->get_translation_object("uk").is_null());
|
|
// If no suitable Translation object has been found - the original message should be returned.
|
|
CHECK(ts->translate("Good Morning") == "Good Morning");
|
|
}
|
|
|
|
TEST_CASE("[TranslationServer] Locale operations") {
|
|
TranslationServer *ts = TranslationServer::get_singleton();
|
|
|
|
// Language variant test; we supplied the variant of Español and the result should be the same string.
|
|
String loc = "es_Hani_ES_tradnl";
|
|
String res = ts->standardize_locale(loc);
|
|
|
|
CHECK(res == loc);
|
|
|
|
// No such variant in variant_map; should return everything except the variant.
|
|
loc = "es_Hani_ES_missing";
|
|
res = ts->standardize_locale(loc);
|
|
|
|
CHECK(res == "es_Hani_ES");
|
|
|
|
// Non-ISO language name check (Windows issue).
|
|
loc = "iw_Hani_IL";
|
|
res = ts->standardize_locale(loc);
|
|
|
|
CHECK(res == "he_Hani_IL");
|
|
|
|
// Country rename check.
|
|
loc = "uk_Hani_UK";
|
|
res = ts->standardize_locale(loc);
|
|
|
|
CHECK(res == "uk_Hani_GB");
|
|
|
|
// Supplying a script name that is not in the list.
|
|
loc = "de_Wrong_DE";
|
|
res = ts->standardize_locale(loc);
|
|
|
|
CHECK(res == "de_DE");
|
|
}
|
|
|
|
TEST_CASE("[TranslationServer] Comparing locales") {
|
|
TranslationServer *ts = TranslationServer::get_singleton();
|
|
|
|
String locale_a = "es";
|
|
String locale_b = "es";
|
|
|
|
// Exact match check.
|
|
int res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 10);
|
|
|
|
locale_a = "sr-Latn-CS";
|
|
locale_b = "sr-Latn-RS";
|
|
|
|
// Script matches (+1) but country doesn't (-1).
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 5);
|
|
|
|
locale_a = "uz-Cyrl-UZ";
|
|
locale_b = "uz-Latn-UZ";
|
|
|
|
// Country matches (+1) but script doesn't (-1).
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 5);
|
|
|
|
locale_a = "aa-Latn-ER";
|
|
locale_b = "aa-Latn-ER-saaho";
|
|
|
|
// Script and country match (+2) with variant on one locale (+0).
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 7);
|
|
|
|
locale_a = "uz-Cyrl-UZ";
|
|
locale_b = "uz-Latn-KG";
|
|
|
|
// Both script and country mismatched (-2).
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 3);
|
|
|
|
locale_a = "es-ES";
|
|
locale_b = "es-AR";
|
|
|
|
// Mismatched country (-1).
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 4);
|
|
|
|
locale_a = "es";
|
|
locale_b = "es-AR";
|
|
|
|
// No country for one locale (+0).
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 5);
|
|
|
|
locale_a = "es-EC";
|
|
locale_b = "fr-LU";
|
|
|
|
// No match.
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 0);
|
|
|
|
locale_a = "zh-HK";
|
|
locale_b = "zh";
|
|
|
|
// In full standardization, zh-HK becomes zh_Hant_HK and zh becomes
|
|
// zh_Hans_CN. Both script and country mismatch (-2).
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 3);
|
|
|
|
locale_a = "zh-CN";
|
|
locale_b = "zh";
|
|
|
|
// In full standardization, zh and zh-CN both become zh_Hans_CN for an
|
|
// exact match.
|
|
res = ts->compare_locales(locale_a, locale_b);
|
|
|
|
CHECK(res == 10);
|
|
}
|
|
} // namespace TestTranslationServer
|
|
|
|
#endif // TEST_TRANSLATION_SERVER_H
|