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camera_attributes_storage.cpp
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[Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-25 18:45:30 +02:00 |
camera_attributes_storage.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
compositor_storage.cpp
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Track compositor effects that use motion vectors so we enable required logic
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2024-06-12 12:37:18 +10:00 |
compositor_storage.h
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Track compositor effects that use motion vectors so we enable required logic
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2024-06-12 12:37:18 +10:00 |
environment_storage.cpp
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Added external camera feed from external plugin on Android
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2024-10-30 18:30:28 +01:00 |
environment_storage.h
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Added external camera feed from external plugin on Android
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2024-10-30 18:30:28 +01:00 |
light_storage.h
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Add shadow_caster_mask to Light3D.
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2024-08-12 00:17:11 +01:00 |
material_storage.h
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Style: Apply new clang-format changes
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2024-09-20 08:09:48 -05:00 |
mesh_storage.cpp
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Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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2024-11-14 15:52:08 -06:00 |
mesh_storage.h
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Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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2024-11-14 15:52:08 -06:00 |
particles_storage.h
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Particle internal refactor and additions for more artistic control
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2023-10-10 20:03:35 +02:00 |
render_data.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_data.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_buffers.cpp
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
render_scene_buffers.h
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Style: Apply new clang-format changes
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2024-09-20 08:09:48 -05:00 |
render_scene_data.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
render_scene_data.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
texture_storage.h
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
utilities.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
utilities.h
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Add motion vector support for GPU 3D Particles.
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2023-08-28 10:56:02 -03:00 |
variant_converters.h
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Add PackedVector4Array Variant type
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2024-05-03 00:58:27 +02:00 |