mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 11:32:13 +00:00
46 lines
1.1 KiB
Python
46 lines
1.1 KiB
Python
#!/usr/bin/env python
|
|
from misc.utility.scons_hints import *
|
|
|
|
Import("env")
|
|
Import("env_modules")
|
|
|
|
env_vhacd = env_modules.Clone()
|
|
|
|
# Thirdparty source files
|
|
|
|
thirdparty_obj = []
|
|
|
|
thirdparty_dir = "#thirdparty/vhacd/"
|
|
|
|
thirdparty_sources = [
|
|
"src/vhacdManifoldMesh.cpp",
|
|
"src/FloatMath.cpp",
|
|
"src/vhacdMesh.cpp",
|
|
"src/vhacdICHull.cpp",
|
|
"src/vhacdVolume.cpp",
|
|
"src/VHACD-ASYNC.cpp",
|
|
"src/btAlignedAllocator.cpp",
|
|
"src/vhacdRaycastMesh.cpp",
|
|
"src/VHACD.cpp",
|
|
"src/btConvexHullComputer.cpp",
|
|
]
|
|
|
|
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
|
|
|
env_vhacd.Prepend(CPPPATH=[thirdparty_dir + "inc"])
|
|
|
|
env_thirdparty = env_vhacd.Clone()
|
|
env_thirdparty.disable_warnings()
|
|
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
|
|
env.modules_sources += thirdparty_obj
|
|
|
|
# Godot source files
|
|
|
|
module_obj = []
|
|
|
|
env_vhacd.add_source_files(module_obj, "*.cpp")
|
|
env.modules_sources += module_obj
|
|
|
|
# Needed to force rebuilding the module files when the thirdparty library is updated.
|
|
env.Depends(module_obj, thirdparty_obj)
|