godot/modules/openxr/scene
Thaddeus Crews d12eeefcf4
Merge pull request #100763 from dsnopek/openxr-composition-layers-hole-punch-visibility
OpenXR: Fix hiding/showing composition layers using hole punching
2024-12-30 08:58:57 -06:00
..
openxr_composition_layer_cylinder.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
openxr_composition_layer_cylinder.h OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
openxr_composition_layer_equirect.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
openxr_composition_layer_equirect.h OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
openxr_composition_layer_quad.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
openxr_composition_layer_quad.h OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
openxr_composition_layer.cpp OpenXR: Fix hiding/showing composition layers using hole punching 2024-12-23 08:01:19 -06:00
openxr_composition_layer.h OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
openxr_hand.cpp Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
openxr_hand.h Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
openxr_visibility_mask.cpp OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
openxr_visibility_mask.h OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00