/**************************************************************************/ /* translation_server.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "translation_server.h" #include "core/config/project_settings.h" #include "core/io/resource_loader.h" #include "core/os/os.h" #include "core/string/locales.h" #ifdef TOOLS_ENABLED #include "main/main.h" #endif Vector TranslationServer::locale_script_info; HashMap TranslationServer::language_map; HashMap TranslationServer::script_map; HashMap TranslationServer::locale_rename_map; HashMap TranslationServer::country_name_map; HashMap TranslationServer::variant_map; HashMap TranslationServer::country_rename_map; void TranslationServer::init_locale_info() { // Init locale info. language_map.clear(); int idx = 0; while (language_list[idx][0] != nullptr) { language_map[language_list[idx][0]] = String::utf8(language_list[idx][1]); idx++; } // Init locale-script map. locale_script_info.clear(); idx = 0; while (locale_scripts[idx][0] != nullptr) { LocaleScriptInfo info; info.name = locale_scripts[idx][0]; info.script = locale_scripts[idx][1]; info.default_country = locale_scripts[idx][2]; Vector supported_countries = String(locale_scripts[idx][3]).split(",", false); for (int i = 0; i < supported_countries.size(); i++) { info.supported_countries.insert(supported_countries[i]); } locale_script_info.push_back(info); idx++; } // Init supported script list. script_map.clear(); idx = 0; while (script_list[idx][0] != nullptr) { script_map[script_list[idx][1]] = String::utf8(script_list[idx][0]); idx++; } // Init regional variant map. variant_map.clear(); idx = 0; while (locale_variants[idx][0] != nullptr) { variant_map[locale_variants[idx][0]] = locale_variants[idx][1]; idx++; } // Init locale renames. locale_rename_map.clear(); idx = 0; while (locale_renames[idx][0] != nullptr) { if (!String(locale_renames[idx][1]).is_empty()) { locale_rename_map[locale_renames[idx][0]] = locale_renames[idx][1]; } idx++; } // Init country names. country_name_map.clear(); idx = 0; while (country_names[idx][0] != nullptr) { country_name_map[String(country_names[idx][0])] = String::utf8(country_names[idx][1]); idx++; } // Init country renames. country_rename_map.clear(); idx = 0; while (country_renames[idx][0] != nullptr) { if (!String(country_renames[idx][1]).is_empty()) { country_rename_map[country_renames[idx][0]] = country_renames[idx][1]; } idx++; } } String TranslationServer::standardize_locale(const String &p_locale) const { return _standardize_locale(p_locale, false); } String TranslationServer::_standardize_locale(const String &p_locale, bool p_add_defaults) const { // Replaces '-' with '_' for macOS style locales. String univ_locale = p_locale.replace("-", "_"); // Extract locale elements. String lang_name, script_name, country_name, variant_name; Vector locale_elements = univ_locale.get_slice("@", 0).split("_"); lang_name = locale_elements[0]; if (locale_elements.size() >= 2) { if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) { script_name = locale_elements[1]; } if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) { country_name = locale_elements[1]; } } if (locale_elements.size() >= 3) { if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) { country_name = locale_elements[2]; } else if (variant_map.has(locale_elements[2].to_lower()) && variant_map[locale_elements[2].to_lower()] == lang_name) { variant_name = locale_elements[2].to_lower(); } } if (locale_elements.size() >= 4) { if (variant_map.has(locale_elements[3].to_lower()) && variant_map[locale_elements[3].to_lower()] == lang_name) { variant_name = locale_elements[3].to_lower(); } } // Try extract script and variant from the extra part. Vector script_extra = univ_locale.get_slice("@", 1).split(";"); for (int i = 0; i < script_extra.size(); i++) { if (script_extra[i].to_lower() == "cyrillic") { script_name = "Cyrl"; break; } else if (script_extra[i].to_lower() == "latin") { script_name = "Latn"; break; } else if (script_extra[i].to_lower() == "devanagari") { script_name = "Deva"; break; } else if (variant_map.has(script_extra[i].to_lower()) && variant_map[script_extra[i].to_lower()] == lang_name) { variant_name = script_extra[i].to_lower(); } } // Handles known non-ISO language names used e.g. on Windows. if (locale_rename_map.has(lang_name)) { lang_name = locale_rename_map[lang_name]; } // Handle country renames. if (country_rename_map.has(country_name)) { country_name = country_rename_map[country_name]; } // Remove unsupported script codes. if (!script_map.has(script_name)) { script_name = ""; } // Add script code base on language and country codes for some ambiguous cases. if (p_add_defaults) { if (script_name.is_empty()) { for (int i = 0; i < locale_script_info.size(); i++) { const LocaleScriptInfo &info = locale_script_info[i]; if (info.name == lang_name) { if (country_name.is_empty() || info.supported_countries.has(country_name)) { script_name = info.script; break; } } } } if (!script_name.is_empty() && country_name.is_empty()) { // Add conntry code based on script for some ambiguous cases. for (int i = 0; i < locale_script_info.size(); i++) { const LocaleScriptInfo &info = locale_script_info[i]; if (info.name == lang_name && info.script == script_name) { country_name = info.default_country; break; } } } } // Combine results. String out = lang_name; if (!script_name.is_empty()) { out = out + "_" + script_name; } if (!country_name.is_empty()) { out = out + "_" + country_name; } if (!variant_name.is_empty()) { out = out + "_" + variant_name; } return out; } int TranslationServer::compare_locales(const String &p_locale_a, const String &p_locale_b) const { if (p_locale_a == p_locale_b) { // Exact match. return 10; } String locale_a = _standardize_locale(p_locale_a, true); String locale_b = _standardize_locale(p_locale_b, true); if (locale_a == locale_b) { // Exact match. return 10; } Vector locale_a_elements = locale_a.split("_"); Vector locale_b_elements = locale_b.split("_"); if (locale_a_elements[0] == locale_b_elements[0]) { // Matching language, both locales have extra parts. // Return number of matching elements. int matching_elements = 1; for (int i = 1; i < locale_a_elements.size(); i++) { for (int j = 1; j < locale_b_elements.size(); j++) { if (locale_a_elements[i] == locale_b_elements[j]) { matching_elements++; } } } return matching_elements; } else { // No match. return 0; } } String TranslationServer::get_locale_name(const String &p_locale) const { String lang_name, script_name, country_name; Vector locale_elements = standardize_locale(p_locale).split("_"); lang_name = locale_elements[0]; if (locale_elements.size() >= 2) { if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) { script_name = locale_elements[1]; } if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) { country_name = locale_elements[1]; } } if (locale_elements.size() >= 3) { if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) { country_name = locale_elements[2]; } } String name = language_map[lang_name]; if (!script_name.is_empty()) { name = name + " (" + script_map[script_name] + ")"; } if (!country_name.is_empty()) { name = name + ", " + country_name_map[country_name]; } return name; } Vector TranslationServer::get_all_languages() const { Vector languages; for (const KeyValue &E : language_map) { languages.push_back(E.key); } return languages; } String TranslationServer::get_language_name(const String &p_language) const { return language_map[p_language]; } Vector TranslationServer::get_all_scripts() const { Vector scripts; for (const KeyValue &E : script_map) { scripts.push_back(E.key); } return scripts; } String TranslationServer::get_script_name(const String &p_script) const { return script_map[p_script]; } Vector TranslationServer::get_all_countries() const { Vector countries; for (const KeyValue &E : country_name_map) { countries.push_back(E.key); } return countries; } String TranslationServer::get_country_name(const String &p_country) const { return country_name_map[p_country]; } void TranslationServer::set_locale(const String &p_locale) { String new_locale = standardize_locale(p_locale); if (locale == new_locale) { return; } locale = new_locale; ResourceLoader::reload_translation_remaps(); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); } } String TranslationServer::get_locale() const { return locale; } String TranslationServer::get_fallback_locale() const { return fallback; } PackedStringArray TranslationServer::get_loaded_locales() const { return main_domain->get_loaded_locales(); } void TranslationServer::add_translation(const Ref &p_translation) { main_domain->add_translation(p_translation); } void TranslationServer::remove_translation(const Ref &p_translation) { main_domain->remove_translation(p_translation); } Ref TranslationServer::get_translation_object(const String &p_locale) { return main_domain->get_translation_object(p_locale); } void TranslationServer::clear() { main_domain->clear(); } StringName TranslationServer::translate(const StringName &p_message, const StringName &p_context) const { if (!enabled) { return p_message; } return main_domain->translate(p_message, p_context); } StringName TranslationServer::translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const { if (!enabled) { if (p_n == 1) { return p_message; } return p_message_plural; } return main_domain->translate_plural(p_message, p_message_plural, p_n, p_context); } TranslationServer *TranslationServer::singleton = nullptr; bool TranslationServer::_load_translations(const String &p_from) { if (ProjectSettings::get_singleton()->has_setting(p_from)) { const Vector &translation_names = GLOBAL_GET(p_from); int tcount = translation_names.size(); if (tcount) { const String *r = translation_names.ptr(); for (int i = 0; i < tcount; i++) { Ref tr = ResourceLoader::load(r[i]); if (tr.is_valid()) { add_translation(tr); } } } return true; } return false; } bool TranslationServer::has_domain(const StringName &p_domain) const { if (p_domain == StringName()) { return true; } return custom_domains.has(p_domain); } Ref TranslationServer::get_or_add_domain(const StringName &p_domain) { if (p_domain == StringName()) { return main_domain; } const Ref *domain = custom_domains.getptr(p_domain); if (domain) { if (domain->is_valid()) { return *domain; } ERR_PRINT("Bug (please report): Found invalid translation domain."); } Ref new_domain = memnew(TranslationDomain); custom_domains[p_domain] = new_domain; return new_domain; } void TranslationServer::remove_domain(const StringName &p_domain) { ERR_FAIL_COND_MSG(p_domain == StringName(), "Cannot remove main translation domain."); custom_domains.erase(p_domain); } void TranslationServer::setup() { String test = GLOBAL_DEF("internationalization/locale/test", ""); test = test.strip_edges(); if (!test.is_empty()) { set_locale(test); } else { set_locale(OS::get_singleton()->get_locale()); } fallback = GLOBAL_DEF("internationalization/locale/fallback", "en"); main_domain->set_pseudolocalization_enabled(GLOBAL_DEF("internationalization/pseudolocalization/use_pseudolocalization", false)); main_domain->set_pseudolocalization_accents_enabled(GLOBAL_DEF("internationalization/pseudolocalization/replace_with_accents", true)); main_domain->set_pseudolocalization_double_vowels_enabled(GLOBAL_DEF("internationalization/pseudolocalization/double_vowels", false)); main_domain->set_pseudolocalization_fake_bidi_enabled(GLOBAL_DEF("internationalization/pseudolocalization/fake_bidi", false)); main_domain->set_pseudolocalization_override_enabled(GLOBAL_DEF("internationalization/pseudolocalization/override", false)); main_domain->set_pseudolocalization_expansion_ratio(GLOBAL_DEF("internationalization/pseudolocalization/expansion_ratio", 0.0)); main_domain->set_pseudolocalization_prefix(GLOBAL_DEF("internationalization/pseudolocalization/prefix", "[")); main_domain->set_pseudolocalization_suffix(GLOBAL_DEF("internationalization/pseudolocalization/suffix", "]")); main_domain->set_pseudolocalization_skip_placeholders_enabled(GLOBAL_DEF("internationalization/pseudolocalization/skip_placeholders", true)); #ifdef TOOLS_ENABLED ProjectSettings::get_singleton()->set_custom_property_info(PropertyInfo(Variant::STRING, "internationalization/locale/fallback", PROPERTY_HINT_LOCALE_ID, "")); #endif } String TranslationServer::get_tool_locale() { #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint() || Engine::get_singleton()->is_project_manager_hint()) { const PackedStringArray &locales = editor_domain->get_loaded_locales(); if (locales.is_empty()) { return "en"; } return locales[0]; } else { #else { #endif // Look for best matching loaded translation. Ref t = main_domain->get_translation_object(locale); if (t.is_null()) { return "en"; } return t->get_locale(); } } StringName TranslationServer::tool_translate(const StringName &p_message, const StringName &p_context) const { return editor_domain->translate(p_message, p_context); } StringName TranslationServer::tool_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const { return editor_domain->translate_plural(p_message, p_message_plural, p_n, p_context); } StringName TranslationServer::property_translate(const StringName &p_message, const StringName &p_context) const { return property_domain->translate(p_message, p_context); } StringName TranslationServer::doc_translate(const StringName &p_message, const StringName &p_context) const { return doc_domain->translate(p_message, p_context); } StringName TranslationServer::doc_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const { return doc_domain->translate_plural(p_message, p_message_plural, p_n, p_context); } bool TranslationServer::is_pseudolocalization_enabled() const { return main_domain->is_pseudolocalization_enabled(); } void TranslationServer::set_pseudolocalization_enabled(bool p_enabled) { main_domain->set_pseudolocalization_enabled(p_enabled); ResourceLoader::reload_translation_remaps(); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); } } void TranslationServer::reload_pseudolocalization() { main_domain->set_pseudolocalization_accents_enabled(GLOBAL_GET("internationalization/pseudolocalization/replace_with_accents")); main_domain->set_pseudolocalization_double_vowels_enabled(GLOBAL_GET("internationalization/pseudolocalization/double_vowels")); main_domain->set_pseudolocalization_fake_bidi_enabled(GLOBAL_GET("internationalization/pseudolocalization/fake_bidi")); main_domain->set_pseudolocalization_override_enabled(GLOBAL_GET("internationalization/pseudolocalization/override")); main_domain->set_pseudolocalization_expansion_ratio(GLOBAL_GET("internationalization/pseudolocalization/expansion_ratio")); main_domain->set_pseudolocalization_prefix(GLOBAL_GET("internationalization/pseudolocalization/prefix")); main_domain->set_pseudolocalization_suffix(GLOBAL_GET("internationalization/pseudolocalization/suffix")); main_domain->set_pseudolocalization_skip_placeholders_enabled(GLOBAL_GET("internationalization/pseudolocalization/skip_placeholders")); ResourceLoader::reload_translation_remaps(); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); } } StringName TranslationServer::pseudolocalize(const StringName &p_message) const { return main_domain->pseudolocalize(p_message); } #ifdef TOOLS_ENABLED void TranslationServer::get_argument_options(const StringName &p_function, int p_idx, List *r_options) const { const String pf = p_function; if (p_idx == 0) { HashMap *target_hash_map = nullptr; if (pf == "get_language_name") { target_hash_map = &language_map; } else if (pf == "get_script_name") { target_hash_map = &script_map; } else if (pf == "get_country_name") { target_hash_map = &country_name_map; } if (target_hash_map) { for (const KeyValue &E : *target_hash_map) { r_options->push_back(E.key.quote()); } } } Object::get_argument_options(p_function, p_idx, r_options); } #endif // TOOLS_ENABLED void TranslationServer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_locale", "locale"), &TranslationServer::set_locale); ClassDB::bind_method(D_METHOD("get_locale"), &TranslationServer::get_locale); ClassDB::bind_method(D_METHOD("get_tool_locale"), &TranslationServer::get_tool_locale); ClassDB::bind_method(D_METHOD("compare_locales", "locale_a", "locale_b"), &TranslationServer::compare_locales); ClassDB::bind_method(D_METHOD("standardize_locale", "locale"), &TranslationServer::standardize_locale); ClassDB::bind_method(D_METHOD("get_all_languages"), &TranslationServer::get_all_languages); ClassDB::bind_method(D_METHOD("get_language_name", "language"), &TranslationServer::get_language_name); ClassDB::bind_method(D_METHOD("get_all_scripts"), &TranslationServer::get_all_scripts); ClassDB::bind_method(D_METHOD("get_script_name", "script"), &TranslationServer::get_script_name); ClassDB::bind_method(D_METHOD("get_all_countries"), &TranslationServer::get_all_countries); ClassDB::bind_method(D_METHOD("get_country_name", "country"), &TranslationServer::get_country_name); ClassDB::bind_method(D_METHOD("get_locale_name", "locale"), &TranslationServer::get_locale_name); ClassDB::bind_method(D_METHOD("translate", "message", "context"), &TranslationServer::translate, DEFVAL(StringName())); ClassDB::bind_method(D_METHOD("translate_plural", "message", "plural_message", "n", "context"), &TranslationServer::translate_plural, DEFVAL(StringName())); ClassDB::bind_method(D_METHOD("add_translation", "translation"), &TranslationServer::add_translation); ClassDB::bind_method(D_METHOD("remove_translation", "translation"), &TranslationServer::remove_translation); ClassDB::bind_method(D_METHOD("get_translation_object", "locale"), &TranslationServer::get_translation_object); ClassDB::bind_method(D_METHOD("has_domain", "domain"), &TranslationServer::has_domain); ClassDB::bind_method(D_METHOD("get_or_add_domain", "domain"), &TranslationServer::get_or_add_domain); ClassDB::bind_method(D_METHOD("remove_domain", "domain"), &TranslationServer::remove_domain); ClassDB::bind_method(D_METHOD("clear"), &TranslationServer::clear); ClassDB::bind_method(D_METHOD("get_loaded_locales"), &TranslationServer::get_loaded_locales); ClassDB::bind_method(D_METHOD("is_pseudolocalization_enabled"), &TranslationServer::is_pseudolocalization_enabled); ClassDB::bind_method(D_METHOD("set_pseudolocalization_enabled", "enabled"), &TranslationServer::set_pseudolocalization_enabled); ClassDB::bind_method(D_METHOD("reload_pseudolocalization"), &TranslationServer::reload_pseudolocalization); ClassDB::bind_method(D_METHOD("pseudolocalize", "message"), &TranslationServer::pseudolocalize); ADD_PROPERTY(PropertyInfo(Variant::Type::BOOL, "pseudolocalization_enabled"), "set_pseudolocalization_enabled", "is_pseudolocalization_enabled"); } void TranslationServer::load_translations() { _load_translations("internationalization/locale/translations"); //all _load_translations("internationalization/locale/translations_" + locale.substr(0, 2)); if (locale.substr(0, 2) != locale) { _load_translations("internationalization/locale/translations_" + locale); } } TranslationServer::TranslationServer() { singleton = this; main_domain.instantiate(); editor_domain = get_or_add_domain("godot.editor"); property_domain = get_or_add_domain("godot.properties"); doc_domain = get_or_add_domain("godot.documentation"); init_locale_info(); }