/**************************************************************************/ /* movie_writer.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef MOVIE_WRITER_H #define MOVIE_WRITER_H #include "core/io/image.h" #include "core/templates/local_vector.h" #include "servers/audio/audio_driver_dummy.h" #include "servers/audio_server.h" class MovieWriter : public Object { GDCLASS(MovieWriter, Object); uint64_t fps = 0; uint64_t mix_rate = 0; uint32_t audio_channels = 0; float cpu_time = 0.0f; float gpu_time = 0.0f; String project_name; LocalVector audio_mix_buffer; enum { MAX_WRITERS = 8 }; static MovieWriter *writers[]; static uint32_t writer_count; protected: virtual uint32_t get_audio_mix_rate() const; virtual AudioServer::SpeakerMode get_audio_speaker_mode() const; virtual Error write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path); virtual Error write_frame(const Ref &p_image, const int32_t *p_audio_data); virtual void write_end(); GDVIRTUAL0RC_REQUIRED(uint32_t, _get_audio_mix_rate) GDVIRTUAL0RC_REQUIRED(AudioServer::SpeakerMode, _get_audio_speaker_mode) GDVIRTUAL1RC_REQUIRED(bool, _handles_file, const String &) GDVIRTUAL0RC_REQUIRED(Vector, _get_supported_extensions) GDVIRTUAL3R_REQUIRED(Error, _write_begin, const Size2i &, uint32_t, const String &) GDVIRTUAL2R_REQUIRED(Error, _write_frame, const Ref &, GDExtensionConstPtr) GDVIRTUAL0_REQUIRED(_write_end) static void _bind_methods(); public: virtual bool handles_file(const String &p_path) const; virtual void get_supported_extensions(List *r_extensions) const; static void add_writer(MovieWriter *p_writer); static MovieWriter *find_writer_for_file(const String &p_file); void begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path); void add_frame(); static void set_extensions_hint(); void end(); }; #endif // MOVIE_WRITER_H