/*************************************************************************/ /* array.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "array.h" #include "container_type_validate.h" #include "core/hashfuncs.h" #include "core/object.h" #include "core/script_language.h" #include "core/variant.h" #include "core/vector.h" class ArrayPrivate { public: SafeRefCount refcount; Vector array; ContainerTypeValidate typed; }; void Array::_ref(const Array &p_from) const { ArrayPrivate *_fp = p_from._p; ERR_FAIL_COND(!_fp); // should NOT happen. if (_fp == _p) return; // whatever it is, nothing to do here move along bool success = _fp->refcount.ref(); ERR_FAIL_COND(!success); // should really not happen either _unref(); _p = p_from._p; } void Array::_unref() const { if (!_p) return; if (_p->refcount.unref()) { memdelete(_p); } _p = nullptr; } Variant &Array::operator[](int p_idx) { return _p->array.write[p_idx]; } const Variant &Array::operator[](int p_idx) const { return _p->array[p_idx]; } int Array::size() const { return _p->array.size(); } bool Array::empty() const { return _p->array.empty(); } void Array::clear() { _p->array.clear(); } bool Array::operator==(const Array &p_array) const { return _p == p_array._p; } uint32_t Array::hash() const { uint32_t h = hash_djb2_one_32(0); for (int i = 0; i < _p->array.size(); i++) { h = hash_djb2_one_32(_p->array[i].hash(), h); } return h; } void Array::_assign(const Array &p_array) { if (_p->typed.type != Variant::OBJECT && _p->typed.type == p_array._p->typed.type) { //same type or untyped, just reference, shuold be fine _ref(p_array); } else if (_p->typed.type == Variant::NIL) { //from typed to untyped, must copy, but this is cheap anyway _p->array = p_array._p->array; } else if (p_array._p->typed.type == Variant::NIL) { //from untyped to typed, must try to check if they are all valid for (int i = 0; i < p_array._p->array.size(); i++) { if (!_p->typed.validate(p_array._p->array[i], "assign")) { return; } } _p->array = p_array._p->array; //then just copy, which is cheap anyway } else if (_p->typed.can_reference(p_array._p->typed)) { //same type or compatible _ref(p_array); } else { ERR_FAIL_MSG("Assignment of arrays of incompatible types."); } } void Array::operator=(const Array &p_array) { _assign(p_array); } void Array::push_back(const Variant &p_value) { ERR_FAIL_COND(!_p->typed.validate(p_value, "push_back")); _p->array.push_back(p_value); } Error Array::resize(int p_new_size) { return _p->array.resize(p_new_size); } void Array::insert(int p_pos, const Variant &p_value) { ERR_FAIL_COND(!_p->typed.validate(p_value, "insert")); _p->array.insert(p_pos, p_value); } void Array::erase(const Variant &p_value) { ERR_FAIL_COND(!_p->typed.validate(p_value, "erase")); _p->array.erase(p_value); } Variant Array::front() const { ERR_FAIL_COND_V_MSG(_p->array.size() == 0, Variant(), "Can't take value from empty array."); return operator[](0); } Variant Array::back() const { ERR_FAIL_COND_V_MSG(_p->array.size() == 0, Variant(), "Can't take value from empty array."); return operator[](_p->array.size() - 1); } int Array::find(const Variant &p_value, int p_from) const { ERR_FAIL_COND_V(!_p->typed.validate(p_value, "find"), -1); return _p->array.find(p_value, p_from); } int Array::rfind(const Variant &p_value, int p_from) const { if (_p->array.size() == 0) return -1; ERR_FAIL_COND_V(!_p->typed.validate(p_value, "rfind"), -1); if (p_from < 0) { // Relative offset from the end p_from = _p->array.size() + p_from; } if (p_from < 0 || p_from >= _p->array.size()) { // Limit to array boundaries p_from = _p->array.size() - 1; } for (int i = p_from; i >= 0; i--) { if (_p->array[i] == p_value) { return i; } } return -1; } int Array::find_last(const Variant &p_value) const { ERR_FAIL_COND_V(!_p->typed.validate(p_value, "find_last"), -1); return rfind(p_value); } int Array::count(const Variant &p_value) const { ERR_FAIL_COND_V(!_p->typed.validate(p_value, "count"), 0); if (_p->array.size() == 0) return 0; int amount = 0; for (int i = 0; i < _p->array.size(); i++) { if (_p->array[i] == p_value) { amount++; } } return amount; } bool Array::has(const Variant &p_value) const { ERR_FAIL_COND_V(!_p->typed.validate(p_value, "use 'has'"), false); return _p->array.find(p_value, 0) != -1; } void Array::remove(int p_pos) { _p->array.remove(p_pos); } void Array::set(int p_idx, const Variant &p_value) { ERR_FAIL_COND(!_p->typed.validate(p_value, "set")); operator[](p_idx) = p_value; } const Variant &Array::get(int p_idx) const { return operator[](p_idx); } Array Array::duplicate(bool p_deep) const { Array new_arr; int element_count = size(); new_arr.resize(element_count); new_arr._p->typed = _p->typed; for (int i = 0; i < element_count; i++) { new_arr[i] = p_deep ? get(i).duplicate(p_deep) : get(i); } return new_arr; } int Array::_fix_slice_index(int p_index, int p_arr_len, int p_top_mod) { p_index = CLAMP(p_index, -p_arr_len, p_arr_len + p_top_mod); if (p_index < 0) { p_index = (p_index % p_arr_len + p_arr_len) % p_arr_len; // positive modulo } return p_index; } int Array::_clamp_index(int p_index) const { return CLAMP(p_index, -size() + 1, size() - 1); } #define ARRAY_GET_DEEP(idx, is_deep) is_deep ? get(idx).duplicate(is_deep) : get(idx) Array Array::slice(int p_begin, int p_end, int p_step, bool p_deep) const { // like python, but inclusive on upper bound Array new_arr; if (empty()) // Don't try to slice empty arrays. return new_arr; p_begin = Array::_fix_slice_index(p_begin, size(), -1); // can't start out of range p_end = Array::_fix_slice_index(p_end, size(), 0); int x = p_begin; int new_arr_i = 0; ERR_FAIL_COND_V(p_step == 0, new_arr); if (Array::_clamp_index(p_begin) == Array::_clamp_index(p_end)) { // don't include element twice new_arr.resize(1); // new_arr[0] = 1; new_arr[0] = ARRAY_GET_DEEP(Array::_clamp_index(p_begin), p_deep); return new_arr; } else { int element_count = ceil((int)MAX(0, (p_end - p_begin) / p_step)) + 1; if (element_count == 1) { // delta going in wrong direction to reach end new_arr.resize(0); return new_arr; } new_arr.resize(element_count); } // if going backwards, have to have a different terminating condition if (p_step < 0) { while (x >= p_end) { new_arr[new_arr_i] = ARRAY_GET_DEEP(Array::_clamp_index(x), p_deep); x += p_step; new_arr_i += 1; } } else if (p_step > 0) { while (x <= p_end) { new_arr[new_arr_i] = ARRAY_GET_DEEP(Array::_clamp_index(x), p_deep); x += p_step; new_arr_i += 1; } } return new_arr; } struct _ArrayVariantSort { _FORCE_INLINE_ bool operator()(const Variant &p_l, const Variant &p_r) const { bool valid = false; Variant res; Variant::evaluate(Variant::OP_LESS, p_l, p_r, res, valid); if (!valid) res = false; return res; } }; Array &Array::sort() { _p->array.sort_custom<_ArrayVariantSort>(); return *this; } struct _ArrayVariantSortCustom { Object *obj; StringName func; _FORCE_INLINE_ bool operator()(const Variant &p_l, const Variant &p_r) const { const Variant *args[2] = { &p_l, &p_r }; Callable::CallError err; bool res = obj->call(func, args, 2, err); if (err.error != Callable::CallError::CALL_OK) res = false; return res; } }; Array &Array::sort_custom(Object *p_obj, const StringName &p_function) { ERR_FAIL_NULL_V(p_obj, *this); SortArray avs; avs.compare.obj = p_obj; avs.compare.func = p_function; avs.sort(_p->array.ptrw(), _p->array.size()); return *this; } void Array::shuffle() { const int n = _p->array.size(); if (n < 2) return; Variant *data = _p->array.ptrw(); for (int i = n - 1; i >= 1; i--) { const int j = Math::rand() % (i + 1); const Variant tmp = data[j]; data[j] = data[i]; data[i] = tmp; } } template _FORCE_INLINE_ int bisect(const Vector &p_array, const Variant &p_value, bool p_before, const Less &p_less) { int lo = 0; int hi = p_array.size(); if (p_before) { while (lo < hi) { const int mid = (lo + hi) / 2; if (p_less(p_array.get(mid), p_value)) { lo = mid + 1; } else { hi = mid; } } } else { while (lo < hi) { const int mid = (lo + hi) / 2; if (p_less(p_value, p_array.get(mid))) { hi = mid; } else { lo = mid + 1; } } } return lo; } int Array::bsearch(const Variant &p_value, bool p_before) { ERR_FAIL_COND_V(!_p->typed.validate(p_value, "binary search"), -1); return bisect(_p->array, p_value, p_before, _ArrayVariantSort()); } int Array::bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before) { ERR_FAIL_COND_V(!_p->typed.validate(p_value, "custom binary search"), -1); ERR_FAIL_NULL_V(p_obj, 0); _ArrayVariantSortCustom less; less.obj = p_obj; less.func = p_function; return bisect(_p->array, p_value, p_before, less); } Array &Array::invert() { _p->array.invert(); return *this; } void Array::push_front(const Variant &p_value) { ERR_FAIL_COND(!_p->typed.validate(p_value, "push_front")); _p->array.insert(0, p_value); } Variant Array::pop_back() { if (!_p->array.empty()) { int n = _p->array.size() - 1; Variant ret = _p->array.get(n); _p->array.resize(n); return ret; } return Variant(); } Variant Array::pop_front() { if (!_p->array.empty()) { Variant ret = _p->array.get(0); _p->array.remove(0); return ret; } return Variant(); } Variant Array::min() const { Variant minval; for (int i = 0; i < size(); i++) { if (i == 0) { minval = get(i); } else { bool valid; Variant ret; Variant test = get(i); Variant::evaluate(Variant::OP_LESS, test, minval, ret, valid); if (!valid) { return Variant(); //not a valid comparison } if (bool(ret)) { //is less minval = test; } } } return minval; } Variant Array::max() const { Variant maxval; for (int i = 0; i < size(); i++) { if (i == 0) { maxval = get(i); } else { bool valid; Variant ret; Variant test = get(i); Variant::evaluate(Variant::OP_GREATER, test, maxval, ret, valid); if (!valid) { return Variant(); //not a valid comparison } if (bool(ret)) { //is less maxval = test; } } } return maxval; } const void *Array::id() const { return _p->array.ptr(); } Array::Array(const Array &p_from, uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { _p = memnew(ArrayPrivate); _p->refcount.init(); set_typed(p_type, p_class_name, p_script); _assign(p_from); } void Array::set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script) { ERR_FAIL_COND_MSG(_p->array.size() > 0, "Type can only be set when array is empty."); ERR_FAIL_COND_MSG(_p->refcount.get() > 1, "Type can only be set when array has no more than one user."); ERR_FAIL_COND_MSG(_p->typed.type != Variant::NIL, "Type can only be set once."); ERR_FAIL_COND_MSG(p_class_name != StringName() && p_type != Variant::OBJECT, "Class names can only be set for type OBJECT"); 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