/**************************************************************************/ /* openxr_action_set_editor.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_action_set_editor.h" #include "editor/editor_string_names.h" #include "openxr_action_editor.h" void OpenXRActionSetEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_do_set_name", "name"), &OpenXRActionSetEditor::_do_set_name); ClassDB::bind_method(D_METHOD("_do_set_localized_name", "name"), &OpenXRActionSetEditor::_do_set_localized_name); ClassDB::bind_method(D_METHOD("_do_set_priority", "value"), &OpenXRActionSetEditor::_do_set_priority); ClassDB::bind_method(D_METHOD("_do_add_action_editor", "action_editor"), &OpenXRActionSetEditor::_do_add_action_editor); ClassDB::bind_method(D_METHOD("_do_remove_action_editor", "action_editor"), &OpenXRActionSetEditor::_do_remove_action_editor); ADD_SIGNAL(MethodInfo("remove", PropertyInfo(Variant::OBJECT, "action_set_editor"))); ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::OBJECT, "action"))); } void OpenXRActionSetEditor::_set_fold_icon() { if (is_expanded) { fold_btn->set_button_icon(get_theme_icon(SNAME("GuiTreeArrowDown"), EditorStringName(EditorIcons))); } else { fold_btn->set_button_icon(get_theme_icon(SNAME("GuiTreeArrowRight"), EditorStringName(EditorIcons))); } } void OpenXRActionSetEditor::_theme_changed() { _set_fold_icon(); add_action->set_button_icon(get_theme_icon(SNAME("Add"), EditorStringName(EditorIcons))); rem_action_set->set_button_icon(get_theme_icon(SNAME("Remove"), EditorStringName(EditorIcons))); } void OpenXRActionSetEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { _theme_changed(); panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("TabContainer"))); } break; } } OpenXRActionEditor *OpenXRActionSetEditor::_add_action_editor(Ref p_action) { OpenXRActionEditor *action_editor = memnew(OpenXRActionEditor(p_action)); action_editor->connect("remove", callable_mp(this, &OpenXRActionSetEditor::_on_remove_action)); actions_vb->add_child(action_editor); return action_editor; } void OpenXRActionSetEditor::_on_toggle_expand() { is_expanded = !is_expanded; actions_vb->set_visible(is_expanded); _set_fold_icon(); } void OpenXRActionSetEditor::_on_action_set_name_changed(const String p_new_text) { if (action_set->get_name() != p_new_text) { undo_redo->create_action(TTR("Rename Action Set")); undo_redo->add_do_method(this, "_do_set_name", p_new_text); undo_redo->add_undo_method(this, "_do_set_name", action_set->get_name()); undo_redo->commit_action(false); // If our localized name matches our action set name, set this too if (action_set->get_name() == action_set->get_localized_name()) { undo_redo->create_action(TTR("Rename Action Sets Localized name")); undo_redo->add_do_method(this, "_do_set_localized_name", p_new_text); undo_redo->add_undo_method(this, "_do_set_localized_name", action_set->get_localized_name()); undo_redo->commit_action(false); action_set->set_localized_name(p_new_text); action_set_localized_name->set_text(p_new_text); } action_set->set_name(p_new_text); action_set->set_edited(true); } } void OpenXRActionSetEditor::_do_set_name(const String p_new_text) { action_set->set_name(p_new_text); action_set_name->set_text(p_new_text); } void OpenXRActionSetEditor::_on_action_set_localized_name_changed(const String p_new_text) { if (action_set->get_localized_name() != p_new_text) { undo_redo->create_action(TTR("Rename Action Sets Localized name")); undo_redo->add_do_method(this, "_do_set_localized_name", p_new_text); undo_redo->add_undo_method(this, "_do_set_localized_name", action_set->get_localized_name()); undo_redo->commit_action(false); action_set->set_localized_name(p_new_text); action_set->set_edited(true); } } void OpenXRActionSetEditor::_do_set_localized_name(const String p_new_text) { action_set->set_localized_name(p_new_text); action_set_localized_name->set_text(p_new_text); } void OpenXRActionSetEditor::_on_action_set_priority_changed(const String p_new_text) { int64_t value = p_new_text.to_int(); if (action_set->get_priority() != value) { undo_redo->create_action(TTR("Change Action Sets priority")); undo_redo->add_do_method(this, "_do_set_priority", value); undo_redo->add_undo_method(this, "_do_set_priority", action_set->get_priority()); undo_redo->commit_action(false); action_set->set_priority(value); action_set->set_edited(true); } } void OpenXRActionSetEditor::_do_set_priority(int64_t p_value) { action_set->set_priority(p_value); action_set_priority->set_text(itos(p_value)); } void OpenXRActionSetEditor::_on_add_action() { Ref new_action; new_action.instantiate(); new_action->set_name("New"); new_action->set_localized_name("New"); action_set->add_action(new_action); action_set->set_edited(true); OpenXRActionEditor *action_editor = _add_action_editor(new_action); undo_redo->create_action(TTR("Add action")); undo_redo->add_do_method(this, "_do_add_action_editor", action_editor); undo_redo->add_undo_method(this, "_do_remove_action_editor", action_editor); undo_redo->commit_action(false); // TODO handle focus } void OpenXRActionSetEditor::_on_remove_action_set() { emit_signal("remove", this); } void OpenXRActionSetEditor::_on_remove_action(Object *p_action_editor) { OpenXRActionEditor *action_editor = Object::cast_to(p_action_editor); ERR_FAIL_NULL(action_editor); ERR_FAIL_COND(action_editor->get_parent() != actions_vb); Ref action = action_editor->get_action(); ERR_FAIL_COND(action.is_null()); emit_signal("action_removed", action); undo_redo->create_action(TTR("Delete action")); undo_redo->add_do_method(this, "_do_remove_action_editor", action_editor); undo_redo->add_undo_method(this, "_do_add_action_editor", action_editor); undo_redo->commit_action(true); action_set->set_edited(true); } void OpenXRActionSetEditor::_do_add_action_editor(OpenXRActionEditor *p_action_editor) { Ref action = p_action_editor->get_action(); ERR_FAIL_COND(action.is_null()); action_set->add_action(action); actions_vb->add_child(p_action_editor); } void OpenXRActionSetEditor::_do_remove_action_editor(OpenXRActionEditor *p_action_editor) { Ref action = p_action_editor->get_action(); ERR_FAIL_COND(action.is_null()); actions_vb->remove_child(p_action_editor); action_set->remove_action(action); } void OpenXRActionSetEditor::remove_all_actions() { for (int i = actions_vb->get_child_count(); i > 0; --i) { _on_remove_action(actions_vb->get_child(i)); } } void OpenXRActionSetEditor::set_focus_on_entry() { ERR_FAIL_NULL(action_set_name); action_set_name->grab_focus(); } OpenXRActionSetEditor::OpenXRActionSetEditor(Ref p_action_map, Ref p_action_set) { undo_redo = EditorUndoRedoManager::get_singleton(); action_map = p_action_map; action_set = p_action_set; set_h_size_flags(Control::SIZE_EXPAND_FILL); panel = memnew(PanelContainer); panel->set_h_size_flags(Control::SIZE_EXPAND_FILL); add_child(panel); HBoxContainer *panel_hb = memnew(HBoxContainer); panel_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); panel->add_child(panel_hb); fold_btn = memnew(Button); fold_btn->set_v_size_flags(Control::SIZE_SHRINK_BEGIN); fold_btn->connect(SceneStringName(pressed), callable_mp(this, &OpenXRActionSetEditor::_on_toggle_expand)); fold_btn->set_flat(true); panel_hb->add_child(fold_btn); main_vb = memnew(VBoxContainer); main_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL); panel_hb->add_child(main_vb); action_set_hb = memnew(HBoxContainer); action_set_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); main_vb->add_child(action_set_hb); action_set_name = memnew(LineEdit); action_set_name->set_text(action_set->get_name()); action_set_name->set_custom_minimum_size(Size2(150.0, 0.0)); action_set_name->connect(SceneStringName(text_changed), callable_mp(this, &OpenXRActionSetEditor::_on_action_set_name_changed)); action_set_hb->add_child(action_set_name); action_set_localized_name = memnew(LineEdit); action_set_localized_name->set_text(action_set->get_localized_name()); action_set_localized_name->set_custom_minimum_size(Size2(150.0, 0.0)); action_set_localized_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); action_set_localized_name->connect(SceneStringName(text_changed), callable_mp(this, &OpenXRActionSetEditor::_on_action_set_localized_name_changed)); action_set_hb->add_child(action_set_localized_name); action_set_priority = memnew(TextEdit); action_set_priority->set_text(itos(action_set->get_priority())); action_set_priority->set_custom_minimum_size(Size2(50.0, 0.0)); action_set_priority->connect(SceneStringName(text_changed), callable_mp(this, &OpenXRActionSetEditor::_on_action_set_priority_changed)); action_set_hb->add_child(action_set_priority); add_action = memnew(Button); add_action->set_tooltip_text(TTR("Add action.")); add_action->connect(SceneStringName(pressed), callable_mp(this, &OpenXRActionSetEditor::_on_add_action)); add_action->set_flat(true); action_set_hb->add_child(add_action); rem_action_set = memnew(Button); rem_action_set->set_tooltip_text(TTR("Remove action set.")); rem_action_set->connect(SceneStringName(pressed), callable_mp(this, &OpenXRActionSetEditor::_on_remove_action_set)); rem_action_set->set_flat(true); action_set_hb->add_child(rem_action_set); actions_vb = memnew(VBoxContainer); actions_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL); main_vb->add_child(actions_vb); // Add our existing actions Array actions = action_set->get_actions(); for (int i = 0; i < actions.size(); i++) { Ref action = actions[i]; _add_action_editor(action); } }