/**************************************************************************/ /* gizmo_3d_helper.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "gizmo_3d_helper.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" void Gizmo3DHelper::initialize_handle_action(const Variant &p_initial_value, const Transform3D &p_initial_transform) { initial_value = p_initial_value; initial_transform = p_initial_transform; } void Gizmo3DHelper::get_segment(Camera3D *p_camera, const Point2 &p_point, Vector3 *r_segment) { Transform3D gt = initial_transform; Transform3D gi = gt.affine_inverse(); Vector3 ray_from = p_camera->project_ray_origin(p_point); Vector3 ray_dir = p_camera->project_ray_normal(p_point); r_segment[0] = gi.xform(ray_from); r_segment[1] = gi.xform(ray_from + ray_dir * 4096); } Vector Gizmo3DHelper::box_get_handles(const Vector3 &p_box_size) { Vector handles; for (int i = 0; i < 3; i++) { Vector3 ax; ax[i] = p_box_size[i] / 2; handles.push_back(ax); handles.push_back(-ax); } return handles; } String Gizmo3DHelper::box_get_handle_name(int p_id) const { switch (p_id) { case 0: case 1: return "Size X"; case 2: case 3: return "Size Y"; case 4: case 5: return "Size Z"; } return ""; } void Gizmo3DHelper::box_set_handle(const Vector3 p_segment[2], int p_id, Vector3 &r_box_size, Vector3 &r_box_position) { int axis = p_id / 2; int sign = p_id % 2 * -2 + 1; Vector3 initial_size = initial_value; float neg_end = initial_size[axis] * -0.5; float pos_end = initial_size[axis] * 0.5; Vector3 axis_segment[2] = { Vector3(), Vector3() }; axis_segment[0][axis] = 4096.0; axis_segment[1][axis] = -4096.0; Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(axis_segment[0], axis_segment[1], p_segment[0], p_segment[1], ra, rb); // Calculate new size. r_box_size = initial_size; if (Input::get_singleton()->is_key_pressed(Key::ALT)) { r_box_size[axis] = ra[axis] * sign * 2; } else { r_box_size[axis] = sign > 0 ? ra[axis] - neg_end : pos_end - ra[axis]; } // Snap to grid. if (Node3DEditor::get_singleton()->is_snap_enabled()) { r_box_size[axis] = Math::snapped(r_box_size[axis], Node3DEditor::get_singleton()->get_translate_snap()); } r_box_size[axis] = MAX(r_box_size[axis], 0.001); // Adjust position. if (Input::get_singleton()->is_key_pressed(Key::ALT)) { r_box_position = initial_transform.get_origin(); } else { if (sign > 0) { pos_end = neg_end + r_box_size[axis]; } else { neg_end = pos_end - r_box_size[axis]; } Vector3 offset; offset[axis] = (pos_end + neg_end) * 0.5; r_box_position = initial_transform.xform(offset); } } void Gizmo3DHelper::box_commit_handle(const String &p_action_name, bool p_cancel, Object *p_position_object, Object *p_size_object, const StringName &p_position_property, const StringName &p_size_property) { if (!p_size_object) { p_size_object = p_position_object; } if (p_cancel) { p_size_object->set(p_size_property, initial_value); p_position_object->set(p_position_property, initial_transform.get_origin()); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(p_action_name); ur->add_do_property(p_size_object, p_size_property, p_size_object->get(p_size_property)); ur->add_do_property(p_position_object, p_position_property, p_position_object->get(p_position_property)); ur->add_undo_property(p_size_object, p_size_property, initial_value); ur->add_undo_property(p_position_object, p_position_property, initial_transform.get_origin()); ur->commit_action(); } Vector Gizmo3DHelper::cylinder_get_handles(real_t p_height, real_t p_radius) { Vector handles; handles.push_back(Vector3(p_radius, 0, 0)); handles.push_back(Vector3(0, p_height * 0.5, 0)); handles.push_back(Vector3(0, p_height * -0.5, 0)); return handles; } String Gizmo3DHelper::cylinder_get_handle_name(int p_id) const { if (p_id == 0) { return "Radius"; } else { return "Height"; } } void Gizmo3DHelper::cylinder_set_handle(const Vector3 p_segment[2], int p_id, real_t &r_height, real_t &r_radius, Vector3 &r_cylinder_position) { int sign = p_id == 2 ? -1 : 1; int axis = p_id == 0 ? 0 : 1; Vector3 axis_vector; axis_vector[axis] = sign; Vector3 ra, rb; Geometry3D::get_closest_points_between_segments(axis_vector * -4096, axis_vector * 4096, p_segment[0], p_segment[1], ra, rb); float d = axis_vector.dot(ra); // Snap to grid. if (Node3DEditor::get_singleton()->is_snap_enabled()) { d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); } if (p_id == 0) { // Adjust radius. if (d < 0.001) { d = 0.001; } r_radius = d; r_cylinder_position = initial_transform.get_origin(); } else if (p_id == 1 || p_id == 2) { real_t initial_height = initial_value; // Adjust height. if (Input::get_singleton()->is_key_pressed(Key::ALT)) { r_height = d * 2.0; } else { r_height = (initial_height * 0.5) + d; } if (r_height < 0.001) { r_height = 0.001; } // Adjust position. if (Input::get_singleton()->is_key_pressed(Key::ALT)) { r_cylinder_position = initial_transform.get_origin(); } else { Vector3 offset; offset[axis] = (r_height - initial_height) * 0.5 * sign; r_cylinder_position = initial_transform.xform(offset); } } } void Gizmo3DHelper::cylinder_commit_handle(int p_id, const String &p_radius_action_name, const String &p_height_action_name, bool p_cancel, Object *p_position_object, Object *p_height_object, Object *p_radius_object, const StringName &p_position_property, const StringName &p_height_property, const StringName &p_radius_property) { if (!p_height_object) { p_height_object = p_position_object; } if (!p_radius_object) { p_radius_object = p_position_object; } if (p_cancel) { if (p_id == 0) { p_radius_object->set(p_radius_property, initial_value); } else { p_height_object->set(p_height_property, initial_value); } p_position_object->set(p_position_property, initial_transform.get_origin()); return; } EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); ur->create_action(p_id == 0 ? p_radius_action_name : p_height_action_name); if (p_id == 0) { ur->add_do_property(p_radius_object, p_radius_property, p_radius_object->get(p_radius_property)); ur->add_undo_property(p_radius_object, p_radius_property, initial_value); } else { ur->add_do_property(p_height_object, p_height_property, p_height_object->get(p_height_property)); ur->add_do_property(p_position_object, p_position_property, p_position_object->get(p_position_property)); ur->add_undo_property(p_height_object, p_height_property, initial_value); ur->add_undo_property(p_position_object, p_position_property, initial_transform.get_origin()); } ur->commit_action(); }