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4 Commits
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d9946806c4
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d9946806c4 | ||
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533c616cb8 | ||
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ddb925967f |
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@ -419,7 +419,7 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
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msg.push_back(error_str);
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ERR_FAIL_NULL(script_lang);
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msg.push_back(script_lang->debug_get_stack_level_count() > 0);
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msg.push_back(Thread::get_caller_id() == Thread::get_main_id() ? String(RTR("Main Thread")) : itos(Thread::get_caller_id()));
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msg.push_back(Thread::get_caller_id());
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if (allow_focus_steal_fn) {
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allow_focus_steal_fn();
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}
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@ -332,8 +332,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, uint64_t p_thread
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if (p_msg == "debug_enter") {
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ERR_FAIL_COND(p_data.size() != 4);
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const Thread::ID caller_id = p_data[3];
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ThreadDebugged td;
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td.name = p_data[3];
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td.name = (caller_id == Thread::get_main_id()) ? TTR("Main Thread") : itos(caller_id);
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td.error = p_data[1];
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td.can_debug = p_data[0];
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td.has_stackdump = p_data[2];
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@ -1904,6 +1906,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
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thread_hb->add_child(memnew(Label(TTR("Thread:"))));
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threads = memnew(OptionButton);
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thread_hb->add_child(threads);
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threads->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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threads->set_h_size_flags(SIZE_EXPAND_FILL);
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threads->connect(SceneStringName(item_selected), callable_mp(this, &ScriptEditorDebugger::_select_thread));
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@ -7260,6 +7260,10 @@ void RenderingDevice::_bind_methods() {
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BIND_ENUM_CONSTANT(DEBUG_PASS);
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}
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void RenderingDevice::make_current() {
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render_thread_id = Thread::get_caller_id();
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}
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RenderingDevice::~RenderingDevice() {
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finalize();
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@ -1496,6 +1496,8 @@ public:
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static RenderingDevice *get_singleton();
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void make_current();
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RenderingDevice();
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~RenderingDevice();
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@ -370,6 +370,8 @@ Size2i RenderingServerDefault::get_maximum_viewport_size() const {
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void RenderingServerDefault::_assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id) {
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server_thread = Thread::get_caller_id();
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server_task_id = p_pump_task_id;
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// This is needed because the main RD is created on the main thread.
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RenderingDevice::get_singleton()->make_current();
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}
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void RenderingServerDefault::_thread_exit() {
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