Yuri Sizov
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47af40c71f
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Merge pull request #75665 from Malcolmnixon/penetration-depth-precision
Modify contact_max_allowed_penetration precision to 3 significant digits
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2023-04-07 12:43:12 +02:00 |
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Yuri Sizov
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cbb2e17369
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Merge pull request #75368 from MightiestGoat/fix-limit-interpolation-R0
Fix the limit for interpolation of R0 with respect to metallic and the calculation of the cos theata in the Fresnel Shlick term in SSR
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2023-04-07 12:40:33 +02:00 |
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Yuri Sizov
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08c1b55862
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Merge pull request #74891 from jmattspartacus/OccluderPolygon2D_memLeak_53722
Fix for OccluderPolygon2D memory leak
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2023-04-07 12:37:51 +02:00 |
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mightygoat
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2c000cb72f
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Fix the limit for interpolation of R0 with respect to metallic and SSR
Shlick term
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2023-04-06 23:14:47 +05:30 |
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Malcolm Nixon
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1d1d3c71e0
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Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three significant digits, so values down to "0.001" can be specified.
Updated additional 2D and 3D physics parameters based on team recommendations
Co-Authored-By: Ricardo Buring <rburing@users.noreply.github.com>
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2023-04-05 18:14:35 -04:00 |
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Rémi Verschelde
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0d6a07c031
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Merge pull request #75664 from BastiaanOlij/fix_sky_framebuffer_init
Fix framebuffers in sky not being created on mobile renderer
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2023-04-05 12:03:34 +02:00 |
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Rémi Verschelde
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4f30ca3b0f
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Merge pull request #75579 from smix8/make_navigation_projectsettings_basic_4.x
Make navigation ProjectSettings always visible
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2023-04-05 12:03:19 +02:00 |
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Bastiaan Olij
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901cd7e3fe
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Fix framebuffers in sky not being created on mobile renderer
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2023-04-05 09:43:03 +10:00 |
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Yuri Sizov
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9dcfdc2051
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Merge pull request #75366 from Chaosus/shader_compiler_fix_operator
Fix to some operators in shaders are not compiled properly
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2023-04-03 22:32:31 +02:00 |
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Rémi Verschelde
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154a29d33a
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Merge pull request #74808 from bradc6/feature/AllowCustomOutputShaderGenFilepaths
Allow for shaders to be generated outside of the source tree
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2023-04-03 16:01:32 +02:00 |
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Rémi Verschelde
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38094dfc4a
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Merge pull request #74558 from smix8/navserver_real_t_4.x
Fix NavigationServer internals still using float instead of real_t
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2023-04-03 16:00:42 +02:00 |
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smix8
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cd62b5b499
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Make navigation ProjectSettings always visible
Makes navigation ProjectSettings always visible.
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2023-04-02 01:17:10 +02:00 |
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Yuri Rubinsky
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575e352a61
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Fix to some operators in shaders are not compiled properly
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2023-03-26 20:50:02 +03:00 |
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Yuri Sizov
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d20c520d96
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Merge pull request #74848 from BastiaanOlij/add_xr_system_info
Add a get_system_info method to XRInterface
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2023-03-25 15:07:51 +01:00 |
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Yuri Sizov
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4640b553a2
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Merge pull request #75260 from rburing/fix_collide_shape_return
Fix `collide_shape` return type
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2023-03-25 13:54:05 +01:00 |
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Ricardo Buring
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61429a5f49
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Fix collide_shape return type
Fix PhysicsDirectSpaceState3D::_collide_shape return type.
Also PhysicsDirectSpaceState2D::_collide_shape.
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2023-03-23 16:16:23 +01:00 |
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Bradley Clemetson
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2302c7102f
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Allow for external python scripts to call the build python headers via external scripts
Change GLES3 to not use a relative path
Make the parameters more explicit and ensure the shaders generated are not using relative paths
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2023-03-19 21:18:52 -07:00 |
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Yuri Sizov
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a7d0e18a31
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Merge pull request #74861 from rburing/restore_trimesh_ccd
Revert attempted fix of trimesh CCD
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2023-03-17 10:56:44 +01:00 |
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Yuri Sizov
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98d95f3a0e
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Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
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2023-03-16 13:07:11 +01:00 |
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Yuri Sizov
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ded38c5d75
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Merge pull request #73839 from clayjohn/OUTPUT_IS_SRGB
Clean up OUTPUT_IS_SRGB redefinitions
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2023-03-16 13:03:37 +01:00 |
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James Christie
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68149328f1
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Set value of line_point_count outside of initialization
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2023-03-16 01:20:41 -04:00 |
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Bastiaan Olij
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e31c2e4277
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Add a get_system_info method to XRInterface
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2023-03-15 13:11:48 +11:00 |
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Ricardo Buring
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bec1182093
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Revert attempted fix of trimesh CCD
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2023-03-13 13:54:10 +01:00 |
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Rémi Verschelde
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0333b4a266
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Merge pull request #74708 from BastiaanOlij/fix_rd_texture
Merge duplicate rd_texture functions
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2023-03-10 22:48:19 +01:00 |
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Rémi Verschelde
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0c59e0c35b
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Merge pull request #74707 from mihe/recovery-as-collision
Add `recovery_as_collision` to extension binding of `_body_test_motion`
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2023-03-10 14:06:38 +01:00 |
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Rémi Verschelde
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123af87bc8
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Merge pull request #74671 from mihe/motion-bindings
Fix extension bindings for motion collision/result structs
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2023-03-10 14:04:40 +01:00 |
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Rémi Verschelde
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4779389d3a
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Merge pull request #74242 from mihe/pick-ray
Add `pick_ray` parameter to extension binding of `intersect_ray`
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2023-03-10 14:02:43 +01:00 |
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Rémi Verschelde
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0511da260f
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Merge pull request #74019 from BastiaanOlij/split_last_effects
Move roughness limiter and sort into their own classes
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2023-03-10 14:02:14 +01:00 |
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Bastiaan Olij
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70dca9ff55
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Merge duplicate rd_texture functions
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2023-03-10 21:37:01 +11:00 |
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Mikael Hermansson
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1bad2e30ee
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Add recovery_as_collision to extension binding of _body_test_motion
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2023-03-10 09:37:21 +01:00 |
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Mikael Hermansson
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be64ffd25d
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Fix extension bindings for motion collision/result structs
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2023-03-09 17:31:56 +01:00 |
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Bastiaan Olij
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a8ec72cf94
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Move roughness limiter and sort into their own classes
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2023-03-09 21:58:55 +11:00 |
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Rémi Verschelde
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d150bb84a6
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Merge pull request #74566 from clayjohn/GL-canvas-texture
Avoid copying CanvasTexture when updating proxy
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2023-03-08 08:59:04 +01:00 |
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Rémi Verschelde
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23bbf6b37c
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Merge pull request #74533 from SlugFiller/fix-clip-no-children
Fixes a canvas item set to clip children being drawn as black if no children are visible
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2023-03-08 08:57:00 +01:00 |
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Rémi Verschelde
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a0ff87f48d
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Merge pull request #74416 from SlugFiller/fix-skeleton2d-aabb
Fix AABB calculation for meshes using Skeleton2D
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2023-03-08 08:56:12 +01:00 |
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Rémi Verschelde
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1a5239ff1e
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Merge pull request #74349 from JohanAR/fix-instance-uniforms
Fix instance uniforms breaking when setting a new mesh.
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2023-03-08 08:55:48 +01:00 |
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smix8
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217a27014b
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Fix NavigationServer internals still using float instead of real_t
Fixes that some NavigationServer internals still used float instead of real_t in some parts.
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2023-03-07 22:10:48 +01:00 |
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clayjohn
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84482ef90b
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Avoid copying CanvasTexture when updating proxy
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2023-03-07 12:48:32 -08:00 |
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SlugFiller
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f25508befb
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Fixes a canvas item set to clip children being drawn as black if no children are visible
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2023-03-07 09:53:26 +02:00 |
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Rémi Verschelde
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5f2137a050
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Merge pull request #74087 from bruvzg/get_screen_px
[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows.
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2023-03-06 21:58:58 +01:00 |
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SlugFiller
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06a1fe0364
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Fix AABB calculation for meshes using Skeleton2D
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2023-03-05 08:21:08 +02:00 |
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Johan Aires Rastén
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26aecbfe57
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Fix instance uniforms breaking when setting a new mesh.
Fixes #58113
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2023-03-04 11:49:18 +01:00 |
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Fabio Iotti
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528e0d095e
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Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader
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2023-03-03 21:36:48 +01:00 |
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Rémi Verschelde
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61d2c85511
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Merge pull request #74269 from clayjohn/RD-more-timestamps
Add a few more rendering timestamps
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2023-03-03 11:09:27 +01:00 |
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Rémi Verschelde
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7bb68278bb
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Merge pull request #74151 from BastiaanOlij/add_world_origin_prop
Add XRServer.world_origin property
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2023-03-03 11:05:21 +01:00 |
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clayjohn
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1adc4e5875
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Add a few more rendering timestamps
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2023-03-02 18:15:21 -08:00 |
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Mikael Hermansson
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fb3454a3ec
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Add pick_ray parameter to extension binding of intersect_ray
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2023-03-02 18:00:03 +01:00 |
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Rémi Verschelde
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31eccb5501
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Merge pull request #74150 from BastiaanOlij/fix_mobile_msaa_2d
Use MSAA 2D texture in multipass tonemapper
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2023-03-02 11:42:13 +01:00 |
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Rémi Verschelde
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29723da272
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Merge pull request #73919 from RandomCatDude/volumefog-spotlight-fix
Fix spotlight shadows in volumetric fog
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2023-03-02 11:23:24 +01:00 |
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Bastiaan Olij
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fd8f26f26e
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Add XRServer.world_origin property
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2023-03-01 22:18:47 +11:00 |
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